> Markdown version of [/jobs/ext/2241773-remote-lead-unity-programmer-pc-steam-deck-tools](https://www.wearedevelopers.com/jobs/ext/2241773-remote-lead-unity-programmer-pc-steam-deck-tools). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Remote Lead Unity Programmer - PC/Steam Deck & Tools - **Company:** Dream Reality Interactive - **Location:** Greater London, UK - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** C Sharp (Programming Language), Video Game Development - **Published:** August 26, 2026 - **Apply:** https://www.collegerecruiter.com/job/2815092314-remote-lead-unity-programmer-pcsteam-deck--tools ## About the Role Dream Reality Interactive is seeking a Lead Programmer to own the technical architecture of their new narrative deck builder game for PC. You will lead a small, dedicated team while ensuring the game meets high-quality standards. Responsibilities include managing codebase development, implementing Steam integration, and collaborating with Art and Design to create an engaging user experience. Ideal candidates have strong Unity/C# skills and experience in leadership roles within game development. #J-18808-Ljbffr ## Description Dream Reality Interactive is seeking a Lead Programmer to own the technical architecture of their new narrative deck builder game for PC. You will lead a small, dedicated team while ensuring the game meets high-quality standards. Responsibilities include managing codebase development, implementing Steam integration, and collaborating with Art and Design to create an engaging user experience. Ideal candidates have strong Unity/C# skills and experience in leadership roles within game development. ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [When Humans Stop Writing Code: Rethinking Languages, Compilers, and Responsibility](https://www.wearedevelopers.com/videos/100105-when-humans-stop-writing-code-rethinking-languages-compilers-and-responsibility) - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) - [Making Sense of Programming Languages](https://www.wearedevelopers.com/videos/692-making-sense-of-programming-languages) ## Related Articles - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Fully Remote Software Engineer Jobs](https://www.wearedevelopers.com/magazine/447-fully-remote-software-engineer-jobs)