> Markdown version of [/jobs/ext/2249112-mobile-design-engineer](https://www.wearedevelopers.com/jobs/ext/2249112-mobile-design-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Mobile Design Engineer - **Company:** Payward, Inc. - **Location:** United States (Remote available) - **Experience:** Expert - **Salary:** $110,000.0 - $221,000.0 - **Contract:** Permanent contract - **Skills:** Adobe After Effects, Artificial Intelligence, Cursor (Graphical User Interface Elements), Interaction Design, Software Architecture, Data Streaming, Kotlin, Figma, React Native, Software Coding - **Published:** August 26, 2026 - **Apply:** https://www.workingnomads.com/job/go/1817013/ ## About the Role * Product judgment. You can take a half-formed brief, find the actual problem inside it, and ship something better than what anyone thought to ask for. You shape what the spec should have been rather than wait for it to arrive. * AI tools as part of how you work. Cursor, Copilot, Claude, whatever your stack is. You use them to move faster on the parts that aren't the craft so you can spend longer on the parts that are. * Written and verbal English. We're globally distributed and live in docs and async threads., * React Native Skia, shader work, or custom canvas-based rendering for non-standard UI. * Real native experience. Enough Swift or Kotlin to write a bridge module, and enough platform knowledge to know when one's the right call. * A motion library, design-system contribution, or interaction primitive set that other engineers picked up and used. * A visual or motion design background. You prototype in Figma, After Effects, or on paper before (or instead of) writing code. * High-stakes product experience in fintech, trading, health, or anywhere UI precision is load-bearing. ## Description Most companies treat design and engineering as two practices that translate to each other. We're hiring someone who treats them as one craft. The translation step is where most products lose what makes them feel good. You'll own the feel of the Kraken app: the half-second a trade confirms, the way a chart loads, how a sheet rises from the bottom of the screen and lands where it physically should. On a product where people move their savings, moments like that build trust. This is a mobile-first role on a React Native codebase. We work in Reanimated and Skia, bridge to native when we need to, and sweat the split between the JS thread and the UI thread. * Own the motion and interaction layer of the Kraken app. Easing, springs, gestures, transitions, haptics, sound. The perceptual surface from cold start to confirmation. * Evolve the mobile design system. You'll own the components other engineers reach for (gesture handlers, transition primitives, animated containers, motion tokens) and the standards that govern them. * Partner closely with product designers, challenging and elevating motion and interaction design from concept through implementation * Profile and optimise rendering performance, especially on lower-end Android devices where frame drops are unforgivable * Contribute to architectural decisions that affect UI responsiveness: state management, render cycles, and data flow into the view layer * Raise the bar for what 'great' means across the mobile org by review, by example, and by writing the patterns that make doing the right thing easier than doing the wrong thing. ## Related Videos - [Kotlin Multiplatform - True power of native code reuse](https://www.wearedevelopers.com/videos/4-kotlin-multiplatform-true-power-of-native-code-reuse) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Challenges of building React and React Native apps](https://www.wearedevelopers.com/videos/448-challenges-of-building-react-and-react-native-apps) - [Breaking Down Silos Between Design and Development ](https://www.wearedevelopers.com/videos/194-breaking-down-silos-between-design-and-development) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Dev Digest 130 - The Diablo is in the details](https://www.wearedevelopers.com/magazine/470-dev-digest-130-the-diablo-is-in-the-details) - [Dev Digest 133 - Back to Front](https://www.wearedevelopers.com/magazine/474-dev-digest-133-back-to-front) - [16 Best Free React UI Libraries in 2025](https://www.wearedevelopers.com/magazine/148-16-best-free-react-ui-libraries-in-2025)