> Markdown version of [/jobs/ext/2286362-ai-gameplay-engineer](https://www.wearedevelopers.com/jobs/ext/2286362-ai-gameplay-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # AI & Gameplay Engineer - **Company:** Fuse Limited - **Location:** Guildford, UK - **Experience:** Experienced - **Salary:** £53,751.0 - **Contract:** Permanent contract - **Skills:** Adobe InDesign, Artificial Intelligence, C++ (Programming Language), Visual Effects, Unreal Engine, Multiplatform - **Published:** August 29, 2026 - **Apply:** https://www.adzuna.co.uk/jobs/details/5859759471 ## About the Role * Be passionate about gameplay and AI * Have strong C++ skills * Have worked on at least one multi-platform title * Have good communication skills * Understand how to write performant systems We think the ideal candidate should: * Have over three years of games industry experience as an engineer * Have professional experience with making games with Unreal Engine * Have experience with behaviour/perception systems * Have experience interacting with game physics engines * Enjoy building tiny bespoke solutions as much as building complex systems * Have shipped a title on console and PC ## Description As an AI & Gameplay engineer at Fuse you'll work with the whole team to help make our games play great. We believe gameplay is at the heart of all great games and is the glue that binds it all together. We also think that multi-disciplined developers make sure that systems and functionality are integrated effectively, so we favour talented individuals that have interests outside any one specialism. In this role, you'll work on features connected to ensuring the player has an appropriately challenging and engaging experience with our games. This could range from creating and configuring behaviour systems for NPCs, to helping build the next generation of entertaining racing AI. You'll report to a manager within our experienced team of engineers and take direction from our leaders in design and engineering. We believe that collaboration gets the best results. Our gameplay team works closely with other areas such as audio, VFX and UI, as well as designers. Everyone at Fuse should expect to be a little bit of a generalist - this is especially true as we grow our team - and this gives an opportunity to bring your unique perspective to problems outside your specialty. ## Related Videos - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [The Dark Corners of Kotlin Multiplatform](https://www.wearedevelopers.com/videos/100143-the-dark-corners-of-kotlin-multiplatform) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Kotlin Multiplatform - True power of native code reuse](https://www.wearedevelopers.com/videos/4-kotlin-multiplatform-true-power-of-native-code-reuse) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) ## Related Articles - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Dev Digest 185: Hello Asia, Gaming is the Future & Vibe Scheming!](https://www.wearedevelopers.com/magazine/628-dev-digest-185-hello-asia-gaming-is-the-future-vibe-scheming) - [Dev Digest 166: Sycophancy, Zip bombs and AI Native Development](https://www.wearedevelopers.com/magazine/585-dev-digest-166-sycophancy-zip-bombs-and-ai-native-development)