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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Staff Software Developer - **Company:** Unity Microelectronics Inc. - **Location:** United States - **Salary:** $157,800.0 - $236,800.0 - **Contract:** Permanent contract - **Skills:** .NET Framework, Application Programming Interfaces (APIs), Artificial Intelligence, Microsoft Azure, C Sharp (Programming Language), Databases, Software Debugging, Video Game Development, High-Level Architecture, TypeScript, Management of Software Versions, Google Cloud, Backend, Production Code, Web Api - **Published:** August 29, 2026 - **Apply:** https://www.dice.com/job-detail/5b25abb7-ba60-43dc-8eab-8452a91d8c1e ## About the Role * Extensive experience with C# / .NET building production web APIs. Experience with TypeScript is a plus. * Comfort working at multiple levels of abstraction, from the high-level architecture of a feature through developing and supporting the code for it. * Demonstrated technical leadership driving architectural decisions broader than a single team and raising the technical judgement of the engineers around you. * Track record of designing and evolving APIs and SDKs consumed by multiple teams or external developers, accounting for versioning lifecycle and compatibility validation. * Strong interpersonal and communication skills, with successful experience aligning multiple stakeholders to deliver complex solutions. * Expertise with cloud offerings including databases, publish-subscribe systems, and observability stacks, plus familiarity with the application patterns where each is appropriate. * Proven expertise in debugging, profiling, and optimizing applications in a production environment, including evolving an existing service as scale or interaction complexity grows. You might also have * Experience with Azure or Google Cloud Platform cloud platforms and their offerings. * Familiarity with Unity or other 3D engines and game asset pipelines. * Experience with generative AI and related model capabilities, their evaluation and usage in game development. * Multi-tenant enterprise platform experience: entitlements, metering, usage controls. ## Description * Owning APIs and SDKs powering AI asset creation experiences through the entire lifecycle of design, delivery, and support. * Ensuring backend services are secure, reliable, and observable, and that they account for failure and recovery scenarios using infrastructure as code. * Developing and maintaining new integrations in tight collaboration with our partners to enable improvements to asset workflows. * Setting the patterns and practices for AI-assisted development across the team, with appropriate guardrails, feedback loops, and architectural oversight to keep production code quality high as the team's velocity increases. * Supporting and improving the team's CI, release, and incident management processes to drive continuous improvement into the system from classes of support issues. * Partnering with product, design, and engineering functions across Unity AI to shape the roadmap for appropriate investment in features vs. foundational health., This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English. This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law. Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity. Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at ## Related Videos - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) - [Developing the Backend with Stefan Lingler, CTO at Shpock](https://www.wearedevelopers.com/videos/100360-developing-the-backend-with-stefan-lingler-cto-at-shpock) - [Web APIs you might not know about](https://www.wearedevelopers.com/videos/281-web-apis-you-might-not-know-about) - [Kubernetes and Microservices with Multi-Model Databases](https://www.wearedevelopers.com/videos/382-kubernetes-and-microservices-with-multi-model-databases) - [Meet Your New BFF: Backend to Frontend without the Duct Tape](https://www.wearedevelopers.com/videos/682-meet-your-new-bff-backend-to-frontend-without-the-duct-tape) - [Nest.js - TypeScript in the backend can also be clean](https://www.wearedevelopers.com/videos/1033-nest-js-typescript-in-the-backend-can-also-be-clean) ## Related Articles - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [Why Upskilling And Reskilling is Important For Developers](https://www.wearedevelopers.com/magazine/428-why-upskilling-and-reskilling-is-important-for-developers) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix)