> Markdown version of [/jobs/ext/2302295-product-owner-producer](https://www.wearedevelopers.com/jobs/ext/2302295-product-owner-producer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Product Owner / Producer - **Company:** Número De - **Location:** Barcelona, Spain (Remote available) - **Contract:** Permanent contract - **Skills:** A/B Testing, Data Analysis, Usage Analysis - **Published:** August 30, 2026 - **Apply:** https://www.adzuna.es/contact-us.html ## About the Role + Experience: 3+ years as a Product Owner, Lead Game Designer, or Producer in Mobile Free-to-Play. + LiveOps Track Record: Proven hands-on experience running live projects (not just pre-production or soft launch). + Deep Product Analytics: Solid understanding of P&L and F2P economy (LTV, Retention, ARPDAU, ROAS). + Monetization Expertise: Practical experience setting up and optimizing IAP + Ads monetization mix. + A/B Testing: Hands-on experience designing, running, and analyzing A/B tests. + Multitasking: Ability to effectively manage 2-3 games simultaneously while keeping focus on what matters. Experience or readiness to work across different genres (Casual, Hybrid-Casual). ## Description Inscribirse en esta oferta What are you working on? + Platforms: Mobile We develop our own games, with a portfolio of 350+ titles, and operate a game publishing business, partnering with external developers to launch, grow, and monetize their products. About the Role We are looking for a Product Owner / Producer for live mobile Free-to-Play games. You will take ownership of 2-3 launched, revenue-generating titles and be fully responsible for their business performance. For which tasks (responsibilities)? + Product Health & Hypotheses: Regularly monitor game health metrics, identify growth opportunities, and formulate new product hypotheses. + Business Evaluation & Prioritization: Evaluate every hypothesis against development costs (ROI vs Cost) and prioritize the backlog based on business goals. + Strategic & Operational Planning: Build roadmaps, set quarterly initiatives, define update content, and manage the backlog. + Team Leadership: Assign tasks to the development team, conduct product reviews, and ensure quality and timely releases. + Experiments & Analytics: Monitor post-release metrics, design, and run A/B tests. + Cross-functional Collaboration: Work closely with the Growth & UA team to scale the projects. What kind of professional are we looking for? ## Related Videos - [The Innovation Formula: Fast Prototyping, Data Analysis, and Real User Insights](https://www.wearedevelopers.com/videos/1421-the-innovation-formula-fast-prototyping-data-analysis-and-real-user-insights) - [Bringing the power of AI to your application.](https://www.wearedevelopers.com/videos/1010-bringing-the-power-of-ai-to-your-application) - [Data Science in Retail](https://www.wearedevelopers.com/videos/586-data-science-in-retail) - [30 powerful AWS hacks in just 30 minutes: Boost your developer productivity](https://www.wearedevelopers.com/videos/1624-30-powerful-aws-hacks-in-just-30-minutes-boost-your-developer-productivity) - [How Data is Shaping our Games](https://www.wearedevelopers.com/videos/176-how-data-is-shaping-our-games) - [Beyond Autocomplete: Local AI Code Completion Demystified](https://www.wearedevelopers.com/videos/961-beyond-autocomplete-local-ai-code-completion-demystified) ## Related Articles - [How We Built a Worry-Free System That Runs for 10+ Years – And What We’d Do Again](https://www.wearedevelopers.com/magazine/751-how-we-built-a-worry-free-system-that-runs-for-10-years-and-what-we-d-do-again) - [What is product discovery and why do developers need it?](https://www.wearedevelopers.com/magazine/517-what-is-product-discovery-and-why-do-developers-need-it) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [Should Tech Managers Be Developers First? Pros and Cons](https://www.wearedevelopers.com/magazine/327-should-tech-managers-be-developers-first-pros-and-cons) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer)