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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UX/UI Product Designer - **Company:** Milwaukee Tool - **Location:** Brookfield, WI, United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Adobe Creative Cloud, Graphical User Interface, Design of User Interfaces, Human-Computer Interaction, Interaction Design, Microsoft Office, Website Wireframe, Figma - **Published:** August 30, 2026 - **Apply:** https://dejobs.org/x/x/BA8339126B1E431ABC305BE15A47809B/job/ ## About the Role * Bachelor's degree in UX Design, Interaction Design, Industrial Design, or related discipline * 3-5 years of relevant UX/UI design experience, preferably involving both physical and digital product experiences * Portfolio demonstrating proficiency in interaction design, visual communication, and prototyping * Experience working in cross-functional product development environments * Familiarity with tools such as Figma, ProtoPie, Adobe Creative Suite, and Microsoft Office * Understanding of embedded systems and hardware/software constraints * Familiarity with usability, accessibility, and inclusive design principles * Ability to design for real-world conditions (e.g., visibility, physical interaction, environmental constraints) * Occasional travel may be required ## Description The UX/UI Product Designer at Milwaukee Tool is responsible for designing and delivering user interface and interaction solutions for professional-grade tools and associated digital experiences. This role focuses on creating intuitive, reliable, and efficient experiences within embedded systems by translating user needs, technical constraints, and product requirements into thoughtful design outcomes. The UX/UI Product Designer works within established UX frameworks and collaborates closely with industrial design, engineering, and product teams to ensure high-quality execution aligned with Milwaukee Tool's brand and performance standards., * Design and deliver user interface and interaction solutions for embedded systems on professional-grade tools and lifestyle products * Execute design work within established UX/UI standards, including interaction patterns, visual language, and interface conventions * Collaborate with industrial design, engineering, and product teams to address user and technical challenges * Develop graphical interface elements both on-tool and on-screen to support cohesive end-to-end experiences * Support usability, human factors, and accessibility considerations throughout the product development process * Communicate and document design intent clearly from concept through implementation Design Duties * Collaborate with cross-functional teams (industrial design, engineering, project leadership, product marketing) to understand user needs, constraints, and product goals * Translate research insights and requirements into wireframes, user flows, and interface designs * Create prototypes (low- to high-fidelity) to communicate interaction models and validate design concepts * Contribute to usability testing activities, including test planning, execution, and synthesis of findings * Iterate on designs based on feedback, testing results, and technical feasibility * Document interaction behaviors, UI specifications, and design rationale for development teams * Ensure designs align with Milwaukee Tool's brand, usability expectations, and product standards * Stay current on UX trends, tools, and best practices ## Related Videos - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [UX is a fullstack job!](https://www.wearedevelopers.com/videos/1020-ux-is-a-fullstack-job) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Breaking Down Silos Between Design and Development ](https://www.wearedevelopers.com/videos/194-breaking-down-silos-between-design-and-development) - [Learn Enough Design to Be Dangerous](https://www.wearedevelopers.com/videos/577-learn-enough-design-to-be-dangerous) ## Related Articles - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [Declarative Design and a fresh take on collaboration with developers](https://www.wearedevelopers.com/magazine/595-declarative-design-and-a-fresh-take-on-collaboration-with-developers) - [16 Best Free React UI Libraries in 2025](https://www.wearedevelopers.com/magazine/148-16-best-free-react-ui-libraries-in-2025) - [10 Essential Figma Plugins for Frontend Developers in 2023](https://www.wearedevelopers.com/magazine/262-10-essential-figma-plugins-for-frontend-developers-in-2023) - [What is product discovery and why do developers need it?](https://www.wearedevelopers.com/magazine/517-what-is-product-discovery-and-why-do-developers-need-it) - [How Developers Can Focus on Maintaining Satisfaction With Accessibility](https://www.wearedevelopers.com/magazine/109-how-developers-can-focus-on-maintaining-satisfaction-with-accessibility)