> Markdown version of [/jobs/ext/2309631-audio-designer-talent-pool-eu](https://www.wearedevelopers.com/jobs/ext/2309631-audio-designer-talent-pool-eu). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Audio Designer - Talent Pool (EU) - **Company:** Sideglobal - **Location:** Greater London, UK - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Software Debugging, Middleware, Video Game Development, Game Engine, Scripting, Unreal Engine - **Published:** August 30, 2026 - **Apply:** https://www.collegerecruiter.com/job/2815467573-audio-designer-talent-pool-eu ## About the Role * 3+ years of professional experience as an Audio Designer in the video game industry. * Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR. Technical Skills * Proficiency with audio middleware such as Wwise or FMOD. * Expertise in sound design, recording, editing, and mixing. * Familiarity with DAWs (Digital Audio Workstations) such as Pro Tools, Logic Pro, or Reaper. * Basic understanding of game engines like Unreal Engine or Unity for audio integration. * Knowledge of audio file optimization and compression techniques. Creative and Collaborative Skills * Strong storytelling abilities through audio. * Excellent communication skills and ability to work effectively in cross-disciplinary teams. * Attention to detail and a commitment to delivering exceptional audio experiences. Passion for Gaming: Genuine enthusiasm for sound design in video games and a strong understanding of the role of audio in enhancing gameplay. Preferred Skills * Experience with spatial audio techniques and 3D sound design. * Familiarity with scripting languages or visual scripting tools for audio systems. * Knowledge of adaptive music systems and procedural audio generation. * Background in music composition or voice-over direction is a plus. ## Description These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity. How We Keep You Engaged We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available., * Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling. * Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively. * Record, edit, and mix high-quality sound effects and voice-over content. * Create and manage audio assets using middleware tools like Wwise or FMOD. * Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience. * Debug and optimize audio for performance across multiple platforms. * Provide innovative audio solutions to creative challenges in gameplay and narrative. * Maintain consistency in audio quality and style across all aspects of the project. ## Related Videos - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [JavaScript? No. Java Scripts! - Scripting with Java](https://www.wearedevelopers.com/videos/2094-javascript-no-java-scripts-scripting-with-java) - [Developer’s Perspective: Overview of the Tezos Blockchain Ecosystem](https://www.wearedevelopers.com/videos/237-developer-s-perspective-overview-of-the-tezos-blockchain-ecosystem) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) - [AI vs Recruiters and Applicants, Turmoil in the Games Industry, What to Put on a CV](https://www.wearedevelopers.com/videos/1363-ai-vs-recruiters-and-applicants-turmoil-in-the-games-industry-what-to-put-on-a-cv) ## Related Articles - [Find a Developer Job: 12 Best Job Sites For Developers](https://www.wearedevelopers.com/magazine/165-find-a-developer-job-12-best-job-sites-for-developers) - [A call for Guest Writers for the WeAreDevelopers Magazine](https://www.wearedevelopers.com/magazine/648-a-call-for-guest-writers-for-the-wearedevelopers-magazine) - [Where To Find Software Engineering Jobs](https://www.wearedevelopers.com/magazine/396-where-to-find-software-engineering-jobs) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Jobs in Tech: The State of the European Market](https://www.wearedevelopers.com/magazine/575-jobs-in-tech-the-state-of-the-european-market) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline)