> Markdown version of [/jobs/ext/2323065-playable-ad-developer](https://www.wearedevelopers.com/jobs/ext/2323065-playable-ad-developer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Playable Ad Developer - **Company:** Medialicious - **Location:** France (Remote available) - **Contract:** Permanent contract - **Skills:** JavaScript (Programming Language), Computer Animation, A/B Testing, HTML5, Cascading Style Sheets (CSS), Video Game Development, Performance Tuning, Web Applications, Git, Adobe - **Published:** August 7, 2026 - **Apply:** https://fr.indeed.com/viewjob?jk=75cbb93939119919 ## About the Role * Proven experience as a Playable Ad Developer, HTML5 Game Developer, or similar technical role. * A strong portfolio showcasing playable ads, interactive demos, or lightweight HTML5 games. * Strong proficiency in JavaScript, HTML5, and CSS3. * Hands-on experience with at least one HTML5 game framework (Phaser.js, Pixi.js, or similar). * Familiarity with technical specs and requirements of major mobile ad networks. * Solid understanding of performance optimization techniques for mobile-focused web applications. * Strong problem-solving skills, technical curiosity, and attention to detail. * Excellent communication and collaboration abilities. Preferred (Not Required) * Experience with 2D animation tools such as Adobe Animate, Spine, or similar. * Background in mobile game development, especially casual or casino genres. * Experience with version control tools like Git. ## Description As a Playable Ad Developer, you will oversee the full lifecycle of playable ad production-from early concepting to technical execution and deployment. You will work closely with our creative, design, and performance marketing teams to build highly engaging HTML5-based playable ads that showcase polished social casino gameplay and drive user acquisition at scale., * Develop high-quality, lightweight playable ads using HTML5, CSS3, and JavaScript. * Build engaging interactive experiences using game frameworks such as Phaser.js or Pixi.js. * Integrate creative assets (sprites, reels, animations, UI elements, etc.) to accurately replicate Vegas-style slot gameplay and other casino mechanics. * Optimize playable ads for maximum performance, ensuring fast load times and smooth animation across devices, placements, and ad networks. * Implement and troubleshoot integrations with major mobile ad network SDKs (e.g., Unity Ads, Google AdMob, ironSource). * Support creative A/B testing through variations, refinements, and performance-driven adjustments. * Collaborate with designers, motion artists, and performance teams to ensure playable ad concepts align with campaign goals. * Stay up to date with mobile advertising trends, HTML5 game development best practices, and evolving platform requirements. ## Related Videos - [3x Performance: A Humbling Journey](https://www.wearedevelopers.com/videos/100165-3x-performance-a-humbling-journey) - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [How a Small Team Shrank a Microsoft Monorepo by 94%](https://www.wearedevelopers.com/videos/1236-how-a-small-team-shrank-a-microsoft-monorepo-by-94) - [The Resilience of the World Wide Web](https://www.wearedevelopers.com/videos/1281-the-resilience-of-the-world-wide-web) - [Creating games to make the web fun again](https://www.wearedevelopers.com/videos/1237-creating-games-to-make-the-web-fun-again) - [Playing Games with CSS](https://www.wearedevelopers.com/videos/210-playing-games-with-css) ## Related Articles - [Dev Digest 123 - Easy as A, B, C1](https://www.wearedevelopers.com/magazine/459-dev-digest-123-easy-as-a-b-c1) - [Dev Digest 103 - Superb Owl Trafficking](https://www.wearedevelopers.com/magazine/388-dev-digest-103-superb-owl-trafficking) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall) - [Dev Digest 113 - Debugging above the cloud](https://www.wearedevelopers.com/magazine/422-dev-digest-113-debugging-above-the-cloud) - [Dev Digest 203: Play 90s Games, Don't Return to Office & Manage Agents](https://www.wearedevelopers.com/magazine/683-dev-digest-203-play-90s-games-don-t-return-to-office-manage-agents)