> Markdown version of [/jobs/ext/234746-senior-server-programmer](https://www.wearedevelopers.com/jobs/ext/234746-senior-server-programmer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Server Programmer - **Company:** ZeniMax Media, Inc. - **Location:** Rockville, MD, United States - **Experience:** Expert - **Salary:** $105,000.0 - $225,000.0 - **Contract:** Permanent contract - **Skills:** Microsoft Windows, Amazon Web Services, Microsoft Azure, Bash Shell, C Sharp (Programming Language), C++ (Programming Language), Client Server Models, Cloud Engineering, Profiling, Code Review, Computer Programming, Databases, Continuous Delivery, Continuous Integration, Database Queries, Database Schema, Software Debugging, Software Design Patterns, Linux, DevOps, Memory Management, Python (Programming Language), Lua (Scripting Language), MongoDB, MySQL, Perforce, Transmission Control Protocol (TCP), Google Cloud, Cloud Platform System, Delivery Pipeline, Git, Solid Principles, Information Technology, Low Latency, Jenkins, Golang - **Published:** May 31, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=f678d605ce3e054d ## About the Role Do you have experience in Public Cloud?, Do you have a Bachelor's degree?, * You bring 5-10 years of programming experience, primarily in AAA games and systems/engine-level development using C++. * You demonstrate deep expertise in networking game features and awareness of the complexities of networked gameplay (replication of state, behaviors, physics, client/server breakdown of features and game systems) * You have worked on large scale client/server systems (preferably in AAA games) * You are an expert in programming in an asynchronous environment whether that be threaded, across frames, or across processes via a network * You bring significant experience with service-based games * You have previously written or owned a major part of a client/server architecture * You have experience with persistence systems backed by different flavors of databases * You have been responsible for coding and/or reviewing the code for most of the Skills listed below * You have significant experience working in a Linux based environment including basic system administration and performance management * You are familiar with Cloud Architecture in AWS and Azure and DevOps principles * You have a B.S. (or higher) in Computer Science, or equivalent work experience. Preferred Skills: What Makes You Extra S.P.E.C.I.A.L. * Programming + Expert computer science fundamentals including design patterns, algorithms and algorithmic complexity, memory management, state/object management, compilation, execution, and asynchronous processing and how all these apply to game systems in C++ + Expert understanding of OO principles including application of composition vs inheritance as well as SOLID principles as it applies to game systems in C++ + Expertise in async programming principles and networked applications + Expertise in memory management systems + Expertise with one or more scripting-oriented languages like Python, Lua, Bash, Golang, or C# * Client/Server/Multiplayer + Expertise in UDP and TCP based synchronization systems + Expertise with monitoring and logging systems and how to use efficiently + Expertise in how to 'hide the latency' and produce smooth seamless gameplay in a networked environment + Expertise in game state validation techniques that still maintain seamless gameplay * Cloud Platform Proficiency + Experience with major cloud platforms such as AWS, Azure, and Google Cloud and how to work within a cloud-based environment + Familiarity with major services and technologies available in Azure and AWS * Database Proficiency + Database knowledge of basics for different database types (MySQL and variants and Mongo and variants) to the degree you can optimize and tune from the developer perspective + Knowledge of database schema and scaling methodologies to further optimization and scale + Proficiency in database query languages * Linux/Windows/Console Proficiency + Ability to diagnose performance and connectivity Linux and Windows related issues + Expertise in profiling across platforms with tools suited to each platform + Expertise in debugging across multiple platforms * DevOps and Automation + Experience with Continuous Integration/Continuous Delivery (CI/CD) pipelines and tools like Jenkins, Git, Perforce, and Team City + Expertise in branch management Bonus Skills * C++ development experience with development pipeline tools * Gameplay or Graphics experience ## Description Your Daily Life at Bethesda Game Studios As Senior Server Programmer, you will… * Implement, guide, and review client/server/engine tech for Fallout 76 * Easily dive in and become familiar with the game systems in our client/server engine * Monitor, fix, and improve the performance and stability of the game * Work closely with the game team to add system/engine level tech to support new game features * Own memory management, network, persistence, asynchronous systems, and state management systems in Fallout 76 * Drive client server communications, synchronization systems, client/server validation, and security * Develop and maintain foundational level engine tech that gameplay systems rely on * Solve difficult bugs, problems, architectural dilemmas, or optimization issues * Code review and mentor more junior team members * Manage your time effectively with little to no guidance and prioritize work based on ROI and risk ## Related Videos - [How a Small Team Shrank a Microsoft Monorepo by 94%](https://www.wearedevelopers.com/videos/1236-how-a-small-team-shrank-a-microsoft-monorepo-by-94) - [MySQL Protocol Features You Should Be Aware Of](https://www.wearedevelopers.com/videos/100267-mysql-protocol-features-you-should-be-aware-of) - [Docker network without Docker](https://www.wearedevelopers.com/videos/1418-docker-network-without-docker) - [Seriously gaming your cloud expertise: from cloud tourist to cloud native](https://www.wearedevelopers.com/videos/373-seriously-gaming-your-cloud-expertise-from-cloud-tourist-to-cloud-native) - [Branch your database like your code: How schema changes and pull requests go hand in hand](https://www.wearedevelopers.com/videos/350-branch-your-database-like-your-code-how-schema-changes-and-pull-requests-go-hand-in-hand) - [Git for Code Reviews](https://www.wearedevelopers.com/videos/429-git-for-code-reviews) ## Related Articles - [What Are The Top Skills Required For Azure Developers?](https://www.wearedevelopers.com/magazine/77-what-are-the-top-skills-required-for-azure-developers) - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [Why Upskilling And Reskilling is Important For Developers](https://www.wearedevelopers.com/magazine/428-why-upskilling-and-reskilling-is-important-for-developers) - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated)