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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Software Engineer, Web Platform - **Company:** Unity Technologies - **Location:** Brighton and Hove, UK (Remote available) - **Experience:** Expert - **Salary:** £55,700.0 - £83,500.0 - **Contract:** Permanent contract - **Skills:** JavaScript (Programming Language), C Sharp (Programming Language), C++ (Programming Language), Software Quality, Software Debugging, Web Development, Web Platforms, Multithreading - **Published:** August 5, 2026 - **Apply:** https://dejobs.org/x/x/C6C7F364D1ED44B2AAB8A3C77BA2909F/job/ ## About the Role * Deep, hands-on proficiency with C++ in performance sensitive code * Development experience with WebAssembly, using Emscripten and/or LLVM * Ability to decompose complex technical problems and complete them on your own technical judgment * Experience profiling, debugging and optimizing across the native and browser boundary * Working knowledge of C# and JavaScript * Effective written/verbal communication with peers, managers and key decision makers in other teams * A proven track record of mentoring engineers and raising code quality standards You might also have * Experience contributing to a browser engine or browser runtime * Deeper domain knowledge of rendering, physics or audio in a real-time 3D engine * Familiarity with compression methodologies and build size reduction United Kingdom Base Salary Range: We determine the base salary range for this role based on your primary work location ## Description We are hiring for a Senior Software Engineer to join our Web Platform team here at Unity. Unity's Web platform lets games and real-time 3D content run in a browser, on any internet connected device. Browser capability has moved fast, browser gaming is going through a revival, and the Unity Web runtime is what makes it possible. Our work also supports an exciting new partnership with a major platform, which puts what this team builds in front of audiences at a scale few browser platforms reach. In this role, you will own meaningful areas of the runtime outright. This is not website development. We embed Unity inside the browser, and the problems are the deep ones: making a single-threaded platform multi-threaded, cutting megabytes out of a build, getting a game playable in seconds rather than minutes. You will work alongside engineers who helped invent the browser technology we build on, and you will help the people around you grow. What you'll be doing * Own meaningful areas of the Unity Web runtime, from design through to release * Research, design and implement optimizations to the Web build target, such as stripping unused code from builds and progressively loading assets as a game needs them * Improve download size, load and startup performance for Web builds, and set measurable targets for it * Solve uncommon, low-level problems across C++, C# and JavaScript, for example bringing multi-threading to parts of the runtime that are single-threaded today * Partner with teams across Unity who build on the Web platform, translating what they need into platform work * Mentor teammates and help set the bar for code quality across the team * Keep Unity at the frontier of the Web's constantly evolving capabilities, This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English. This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law. Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. 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