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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UI Designer 1 - **Company:** Garmin Ltd - **Location:** Olathe, KS, United States - **Contract:** Permanent contract - **Skills:** Computer Animation, Adobe Illustrator, Adobe Photoshop, Digital Asset Management, Design of User Interfaces, Human-Computer Interaction, Software Engineering, Garmin, Figma, Color Theory - **Published:** August 22, 2026 - **Apply:** https://www.techcareers.com/job.asp?id=3362646209&tx=JK9589FFR&pt=1&aff=0B19D771-A501-4A5E-8338-2A822B784D54&utm_source=Job%20Feed&utm_medium=textkernel&utm_campaign=DE&utm_term=0B19D771-A501-4A5E-8338-2A822B784D54 ## About the Role * Bachelor's Degree in Graphic Design/Visual Communication OR Associate's Degree in Graphic Design/Visual Communication AND a minimum of 2 years as a Garmin Production Artist OR equivalent combination of education and experience * Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule) with the demonstrated ability to apply learned knowledge * Demonstrates a proficient understanding of imaging formats, quality factors, and output-related information fundamental design skills (Composition, information architecture, color theory, typography and animation) * Understanding of designing for interactive/on-screen product interface * Demonstrates strong and effective verbal, written, and interpersonal communication skills * Must be flexible, able to work independently or in a team in a fast-paced environment, must demonstrate strong organization skills, and have the ability to effectively prioritize and manage multiple tasks * Basic knowledge of required programs: primarily Adobe Illustrator, Photoshop, and Figma ## Description We are seeking a full-time User Interface Designer 1 at Garmin's U.S. headquarters in the Greater Kansas City area. In this role, you will be responsible for creating compelling User Interface experiences and delivering superior design solutions for a variety of Garmin products. Responsibilities: Essential Functions * Conceptualize, design, and prototype original User Interface designs for new features and products using artistic judgment * Develop unique and compelling User Interface designs that showcase creativity while ensuring alignment with and enhancement of existing design languages * Apply artistic expertise to remain current on Garmin product lines and emerging technologies, tailoring designs to reflect UI advancements * Analyze/interpret User Interface design trends and competitors' work to create innovative solutions that set Garmin apart * Communicate creative concepts/designs using mockups, story boarding, visual presentations and writing behavioral documentation, articulating artistic choices and design rationale * Curate/organize original design assets including custom icons, fonts, and other graphics for future use ensuring brand continuity * Apply advanced critical thinking and creative problem-solving skills in identifying and resolving complex design problems, ensuring quality and usability * Manage projects with minimal supervision of Creative Leader and/or lead designer, demonstrating independent creative direction * Provide meaningful feedback in User Interface design reviews, offering insightful suggestions that drive innovation and originality in the team's designs * Establish and apply design standards/procedures to implement innovative User Interface designs and influence the broader design strategy * Present original User Interface design solutions to the Creative Lead and/or lead designer, emphasizing creative thought process and artistic choices * Collaborate with User Experience and Software Engineering teams to negotiate design tradeoffs * Ensure visual and artistic consistency across product lines, refining and adapting designs to maintain a cohesive brand identity * Remain current on traditional graphics design skills and stay current on new design tools and techniques ## Related Videos - [Learn Enough Design to Be Dangerous](https://www.wearedevelopers.com/videos/577-learn-enough-design-to-be-dangerous) - [One Color to Rule Them All: Relative CSS Colors in Practice](https://www.wearedevelopers.com/videos/100016-one-color-to-rule-them-all-relative-css-colors-in-practice) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Design as an algorithm, not as a feature](https://www.wearedevelopers.com/videos/471-design-as-an-algorithm-not-as-a-feature) ## Related Articles - [10 Essential Figma Plugins for Frontend Developers in 2023](https://www.wearedevelopers.com/magazine/262-10-essential-figma-plugins-for-frontend-developers-in-2023) - [Declarative Design and a fresh take on collaboration with developers](https://www.wearedevelopers.com/magazine/595-declarative-design-and-a-fresh-take-on-collaboration-with-developers) - [Top 5 Web Design Trends for 2023](https://www.wearedevelopers.com/magazine/155-top-5-web-design-trends-for-2023) - [How Developers Can Focus on Maintaining Satisfaction With Accessibility](https://www.wearedevelopers.com/magazine/109-how-developers-can-focus-on-maintaining-satisfaction-with-accessibility) - [Are design and development really just the same thing?](https://www.wearedevelopers.com/magazine/520-are-design-and-development-really-just-the-same-thing) - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design)