> Markdown version of [/jobs/ext/2600297-senior-gameplay-programmer](https://www.wearedevelopers.com/jobs/ext/2600297-senior-gameplay-programmer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Gameplay Programmer - **Company:** Gunfire Games - **Location:** United States (Remote available) - **Experience:** Expert - **Salary:** $90,000.0 - $130,000.0 - **Contract:** Permanent contract - **Skills:** Computer Animation, C++ (Programming Language), Software Debugging, Software Design Documents, Video Game Development, Kinematics, Performance Tuning, Information Technology, Extreme Programming, Unreal Engine - **Published:** August 6, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=43133d487f4b8a4b ## About the Role * You have 5+ years of professional game development experience and have shipped at least one title on PC or console. * You are highly proficient in C++, using it to develop robust and optimized code that powers engaging gameplay features and systems. * You have a strong grasp of Unreal Engine 5, candidates with mostly Unity experience may not be considered. * You have experience working on a console platform (PlayStation, Xbox, or Switch), understanding platform-specific performance optimizations, debugging, and certification processes. * You have excellent game design sensibilities, ensuring that your work not only functions technically but also enhances the overall player experience and aligns with the game's vision. * You are highly adaptable and proactive, able to adjust efficiently to changes in project demands, always keeping the focus on maintaining high-quality results. * You are highly self-motivated and independent, able to manage your workload effectively and drive projects with minimal oversight. * You are located in the United States and are legally authorized to work in the U.S. without the need for employer sponsorship. Bonus XP: * Experience with multiplayer gameplay and network replication in Unreal Engine. * Deep understanding of animation systems and inverse kinematics. * Experience working on AI systems and navigation. * Experience working on a console platform * A computer science/related degree or relevant experience ## Description At Gunfire Games, we're passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story. Gunfire Games is seeking an experienced Senior Gameplay Programmer to contribute to our upcoming title. The gameplay programmer will work with the technical leadership to implement gameplay features, optimize performance, and resolve technical issues within our Unreal Engine 5-based codebase. The ideal candidate has excellent C++ skills, a deep understanding of gameplay systems, and the ability to iterate and implement efficiently without sacrificing quality. We are looking for someone who is highly self-motivated and capable of working independently with minimal oversight., * Implement Features and Tools from Provided Design: Apply your strong C++ skills to implement gameplay features and tools based on provided design documents, ensuring functionality aligns with the vision of the project. * Collaborate: Work closely with cross-disciplinary teams to ensure smooth integration of gameplay mechanics, artistic assets, and animations, to maintain a high-quality player experience. * Proactively Identify and Address Issues: Use your expertise to identify and resolve technical issues in the game, from minor bugs to critical performance problems, ensuring a smooth and optimized experience for players. * Self-Management: Manage your own tasks efficiently, proactively identifying areas for improvement and pushing features forward with minimal supervision. ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [How I built my own intelligent Robot Arm from Scratch](https://www.wearedevelopers.com/videos/100097-how-i-built-my-own-intelligent-robot-arm-from-scratch) - [Live Coding an Augmented Reality Game with WebXR](https://www.wearedevelopers.com/videos/199-live-coding-an-augmented-reality-game-with-webxr) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Playing Pong on a shoulder press machine](https://www.wearedevelopers.com/videos/100140-playing-pong-on-a-shoulder-press-machine) ## Related Articles - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers)