> Markdown version of [/jobs/ext/2671589-senior-ai-engineer](https://www.wearedevelopers.com/jobs/ext/2671589-senior-ai-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior AI Engineer - **Company:** Razer Inc. - **Location:** France - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Clean Code Principles, Application Programming Interfaces (APIs), Artificial Intelligence, C++ (Programming Language), Profiling, Machine Learning, Tensorflow, Real Time Systems, Pytorch, ONNX (Open Neural Network Exchange) Format, TensorRT - **Published:** September 1, 2026 - **Apply:** https://razer.wd3.myworkdayjobs.com/Careers/job/France/Senior-AI-Engineer_JR2026007554 ## About the Role * 3+ years of experience in AI/ML engineering, applied ML, or a closely related role. * Proficiency in C++ (required) - comfortable writing performant, maintainable code in a real-time or systems context. * Hands-on experience deploying machine learning models, ideally on-device / edge rather than purely cloud. * Familiarity with ML frameworks and runtimes (e.g. PyTorch, ONNX Runtime, TensorRT, llama.cpp / GGML, or similar). * Understanding of model optimization techniques (quantization, pruning, distillation) and the trade-offs they involve. * Strong fundamentals in performance profiling and working within constrained compute/latency budgets. ## Description We're looking for a Senior AI Engineer to join Razer Technology Team to design and ship local (on-device) AI models that run efficiently across gaming, biosensing, and peripheral applications. You'll work at the intersection of machine learning and real-time systems - taking models from prototype to optimized, production-grade inference that runs on the player's machine and our hardware, with tight latency and resource budgets. You'll be part of a ~25-person R&D team and collaborate closely with our haptics, audio, and platform groups. * Implement and optimize AI/ML models for on-device inference in latency-sensitive gaming and peripheral contexts. * Build and integrate models that process biosignal and sensor data (e.g. from peripherals and wearables) in real time. * Optimize models for performance and footprint - quantization, pruning, and acceleration across CPU/GPU/NPU targets. * Write efficient, production-quality C++ for the runtime and inference layers of our SDK. * Collaborate with platform, haptics, and audio teams to expose AI capabilities to game studios through clean, well-documented APIs. * Profile, benchmark, and continuously improve inference speed, memory use, and energy efficiency. ## Related Videos - [Tour de Force: Open-Source LLM Inference Optimization from Simple to Sophisticated](https://www.wearedevelopers.com/videos/100099-tour-de-force-open-source-llm-inference-optimization-from-simple-to-sophisticated) - [RTX AI PC: Developing local and edge AI applications](https://www.wearedevelopers.com/videos/100078-rtx-ai-pc-developing-local-and-edge-ai-applications) - [Photonic Computing: Programming a New Class of AI Accelerators (incl. Live Coding)](https://www.wearedevelopers.com/videos/100196-photonic-computing-programming-a-new-class-of-ai-accelerators-incl-live-coding) - [Profiling Symfony & PHP apps with Blackfire](https://www.wearedevelopers.com/videos/265-profiling-symfony-php-apps-with-blackfire) - [Trends, Challenges and Best Practices for AI at the Edge](https://www.wearedevelopers.com/videos/630-trends-challenges-and-best-practices-for-ai-at-the-edge) - [Efficient deployment and inference of GPU-accelerated LLMs​](https://www.wearedevelopers.com/videos/929-efficient-deployment-and-inference-of-gpu-accelerated-llms) ## Related Articles - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [MLOps And AI Driven Development](https://www.wearedevelopers.com/magazine/82-mlops-and-ai-driven-development) - [Coffee with Developers - Maria Apazoglou - Making AI understandable for all in production](https://www.wearedevelopers.com/magazine/475-coffee-with-developers-maria-apazoglou-making-ai-understandable-for-all-in-production) - [Stephan Gillich - Bringing AI Everywhere](https://www.wearedevelopers.com/magazine/489-stephan-gillich-bringing-ai-everywhere) - [Dev Digest 137 - AI'm not sure about this](https://www.wearedevelopers.com/magazine/485-dev-digest-137-ai-m-not-sure-about-this)