> Markdown version of [/jobs/ext/269931-marketplace-experience-designer](https://www.wearedevelopers.com/jobs/ext/269931-marketplace-experience-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Marketplace Experience Designer - **Company:** Patagonia Inc. - **Location:** Ventura, CA, United States (Remote available) - **Experience:** Expert - **Salary:** $92,300.0 - $105,300.0 - **Contract:** Permanent contract - **Skills:** 3d Models, 3D Computer Graphics Software, Adobe Illustrator, Adobe Photoshop, Adobe Creative Cloud, Adobe InDesign, SketchUp (3D Modeling Software), Alwayson, Figma, Marketplace - **Published:** May 27, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=3ca71005e489a971 ## About the Role Do you have experience in Professional art or design?, * A thoughtful, customer-centered designer who cares deeply about how physical environments shape experience and storytelling * A strong collaborator who builds trust across teams and works effectively with cross-functional partners and external vendors * A clear communicator who can articulate ideas, decisions, and tradeoffs in a way that brings others along * A systems thinker who naturally sees patterns and creates consistency and scalability in your approach * Comfortable working independently and navigating ambiguity, especially when there is limited precedent or direction * Solutions-oriented and resourceful, using sound judgment and creative problem-solving to work through constraints * Detail-oriented and organized, able to manage multiple priorities while maintaining quality and follow-through * Open and receptive to feedback, contributing to a team environment grounded in shared ownership and continuous improvement * Grounded in Patagonia's mission, bringing care and intention to work that reflects environmental and social responsibility Experience You Bring * 5+ years of professional design experience in retail, environmental, brand, or experiential design * Advanced proficiency in Figma and Adobe Creative Suite (Illustrator, Photoshop, InDesign) * Working knowledge of 3D tools such as SketchUp or similar platforms * Strong foundation in graphic design (2D), with applied understanding of spatial and 3D design principles * Demonstrated experience designing for physical environments such as retail stores, events, or exhibitions * Proven ability to think in systems and develop scalable toolkits, templates, and frameworks that support consistent execution * Strong command of brand storytelling, including typography, layout, and visual hierarchy * Experience collaborating with cross-functional teams and external production or fabrication partners * Working knowledge of materials, fabrication, and production processes is a plus * Solid project management skills, with experience balancing multiple projects and timelines ## Description As the Marketplace Experience Designer, you apply established 2D and 3D design practices to create thoughtful, customer-centered marketplace experiences-translating brand, campaign, and product storytelling into physical environments. You work proactively, balancing spatial design thinking, brand systems, and production realities to deliver clear, scalable, and well-executed solutions across a range of retail and wholesale contexts, including retail stores, wholesale environments, shop-in-shops, tradeshow booths, and event activations. You operate with growing autonomy, developing customer-centered experiences across both 2D and 3D environments. You apply established brand systems and spatial design principles to solve moderately complex design challenges-often with limited precedent-by considering space, customer flow, campaign intent, and production constraints. You collaborate effectively across functions, communicate design intent with clarity, and contribute to strong alignment and successful execution. What You'll Do * Design and execute seasonal campaign experiences across retail and wholesale environments, including windows, in-store storytelling, and product education * Translate brand and campaign concepts into clear, engaging physical experiences that guide customers through the space * Create cohesive 2D and 3D design solutions, including signage, graphics, spatial layouts, and environmental storytelling elements * Apply strong brand storytelling principles-bringing clarity to typography, layout, and visual hierarchy across all touchpoints * Develop scalable toolkits, templates, and guidelines that enable consistent execution across regions, store formats, and partners * Use a systems-thinking approach to ensure design solutions are adaptable, repeatable, and easy to implement * Contribute to evergreen and always-on brand communication, maintaining consistency and clarity in-store * Design for retail events, store openings, and community-led moments, including localized and bespoke storytelling * Collaborate closely with cross-functional partners across Retail, Wholesale, Visual Merchandising, Marketing, Creative, and Production, as well as external vendors * Ensure alignment between physical and digital experiences, contributing to a cohesive omnichannel ecosystem * Contribute to the evolution of marketplace design systems, processes, and documentation (guides, playbooks, frameworks) * Create production-ready files using Figma and Adobe Creative Suite, and partner with production teams to ensure quality, feasibility, and executional integrity * Manage multiple projects of varying scope, balancing priorities, timelines, and quality * Ensure all work reflects Patagonia's values, brand standards, and commitment to environmental and social responsibility, This position is Hybrid, with a standard schedule of Tuesday - Thursday on-site and remote work on other days. Occasional additional office visits may be required for team events or critical meetings. Employee Conduct It is the responsibility of every employee to contribute to a positive, inclusive work environment through cooperative and professional interactions with co-workers, customers and vendors. ## Related Videos - [TresJS a new declarative ThreeJS as Vue components](https://www.wearedevelopers.com/videos/543-tresjs-a-new-declarative-threejs-as-vue-components) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Building Collaborative Open Source tools for Developers and Designers - Pablo Ruiz-Muzquiz from Penpot](https://www.wearedevelopers.com/videos/1345-building-collaborative-open-source-tools-for-developers-and-designers-pablo-ruiz-muzquiz-from-penpot) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Breaking Down Silos Between Design and Development ](https://www.wearedevelopers.com/videos/194-breaking-down-silos-between-design-and-development) ## Related Articles - [Declarative Design and a fresh take on collaboration with developers](https://www.wearedevelopers.com/magazine/595-declarative-design-and-a-fresh-take-on-collaboration-with-developers) - [Web Developer Portfolio Inspiration and Examples - March 2025](https://www.wearedevelopers.com/magazine/561-web-developer-portfolio-inspiration-and-examples-march-2025) - [10 Essential Figma Plugins for Frontend Developers in 2023](https://www.wearedevelopers.com/magazine/262-10-essential-figma-plugins-for-frontend-developers-in-2023) - [Useful Merch Ideas to Spread Brand Awareness](https://www.wearedevelopers.com/magazine/350-useful-merch-ideas-to-spread-brand-awareness) - [Top 5 Web Design Trends for 2023](https://www.wearedevelopers.com/magazine/155-top-5-web-design-trends-for-2023) - [Are design and development really just the same thing?](https://www.wearedevelopers.com/magazine/520-are-design-and-development-really-just-the-same-thing)