> Markdown version of [/jobs/ext/2702642-game-designer](https://www.wearedevelopers.com/jobs/ext/2702642-game-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Designer - **Company:** ONE STOP COLLECTIBLE CORP - **Location:** East Hanover, NJ, United States (Remote available) - **Contract:** Permanent contract - **Skills:** JavaScript (Programming Language), Adobe Illustrator, Adobe Photoshop, GNU Image Manipulation Program (GIMP), Software Engineering - **Published:** September 4, 2026 - **Apply:** https://startup.jobs/game-designer-at-revolutionary-startup-social-enterprise-iflip4-1616135 ## About the Role 1. Extremely well versed in some C-oriented language (experience with javascript is a plus) 2. Experience with Unity 3. Open mindedness -- to new ideas, different perspectives, criticism, and suggestions 4. Exceptional time management skills 5. A portfolio (please provide URL) of your work 6. Experience in app development is not required, but is definitely a bonus Artists 1. Proficient with tools such as Adobe Illustrator, Adobe Photoshop, and GIMP (but really we don't care what tools you use, so long as you produce great work!) 2. Endless imagination, and a desire to use that imagination to design a truly inspiring, world-changing game 3. You want creative freedom so you can help build our brand from startup to global brand for good 4. Exceptional time management skills 5. A portfolio of your work This job requires a commitment of about 20 hours/week and is unpaid to start. After we raise our Angel round of funding, there is the potential for this role to grow into a full-time position with a full salary and vested equity in iFLIP4, assuming the work you do is great! We are located in East Hanover, NJ, and telecommuting is fine with us. ## Related Videos - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [WebAssembly Revolution: Elevating JavaScript's Reach and Performance](https://www.wearedevelopers.com/videos/1149-webassembly-revolution-elevating-javascript-s-reach-and-performance) - [Lost and Wasted Time: Searching for the Cozy Web](https://www.wearedevelopers.com/videos/2107-lost-and-wasted-time-searching-for-the-cozy-web) - [The Avengers Initiative (Practical Ethics for Software Engineers)](https://www.wearedevelopers.com/videos/2070-the-avengers-initiative-practical-ethics-for-software-engineers) - [ Project Fugu: Progressive Web Apps, Superpowered](https://www.wearedevelopers.com/videos/290-project-fugu-progressive-web-apps-superpowered) - [Official Opening of WeAreDevelopers World Congress 2026](https://www.wearedevelopers.com/videos/100000-official-opening-of-wearedevelopers-world-congress-2026) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Dev Digest 123 - Easy as A, B, C1](https://www.wearedevelopers.com/magazine/459-dev-digest-123-easy-as-a-b-c1) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Tips on mastering remote job interviews](https://www.wearedevelopers.com/magazine/23-tips-on-mastering-remote-job-interviews) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall)