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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Computer Vision Engineer (Localization) - **Company:** Niantic, Inc. - **Location:** San Francisco, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Geographic Information Systems, Artificial Intelligence, Computer Vision, C++ (Programming Language), Nvidia CUDA, Computer Programming, Python (Programming Language), OpenCV, Open Source Technology, Performance Tuning, Systems Architecture, Pytorch, Deep Learning, Git, Information Technology, Low Latency, Production Code, 3d Mapping, Software Version Control - **Published:** September 4, 2026 - **Apply:** https://startup.jobs/senior-computer-vision-engineer-localization-niantic-spatial-8121234 ## About the Role * Education: BS, MS, or PhD in Computer Science, Robotics, Computer Vision, or a related technical field (or equivalent professional experience). * Years of Experience: 5+ years of experience developing and shipping algorithms for image processing, computer vision, or 3D reconstruction. * Coding Proficiency: Expert-level proficiency in python and/or C++. * Domain Expertise: Proven track record in designing solutions for Structure from Motion (SfM), VPS or 3D mapping.. * Frameworks & Tools: Deep experience with Deep Learning frameworks (PyTorch or JAX) and version control (Git). * Required in-office days: 3 days per week Plus If: * Experience in planning and leading technical projects from inception to production. * Significant contributions to open-source CV libraries (OpenCV, COLMAP, etc.). * Experience with CUDA or shader programming for performance optimization. ## Description As a Senior Computer Vision Engineer on the Applied Algorithms team, you will own significant parts of our Localization technology. As a member of this team, you will be responsible for building the Map representing a living geospatial world model, as well as the centimeter-level accuracy Visual Positioning System (VPS) that allows people and robots to explore the real world. Part of the role will be bridging the gap between R&D and production, turning complex geospatial data into a persistent sense of space and enabling the next generation of spatial AI., * System Architecture: Design, develop, and maintain production-grade computer vision systems that power Niantic Spatial's VPS (Visual Positioning System) and 3D mapping pipelines. * Algorithmic Innovation: Refine and scale algorithms for our VPS system including, SfM (Structure from Motion) and Feed Forwards models, efficient feature and descriptor extraction to have the best possible accuracy and recall. Moving algorithms from research concepts to hardened production code that can scale for our map of the world. * Performance Engineering: Optimize complex ML and CV code for maximum efficiency in cloud and mobile environments, ensuring low latency and high-performance execution on GPU/CPU. * Benchmarking & Evaluation: Create and own the tools and frameworks used to evaluate the quality of our spatial grounding and 3D maps against ground-truth data. * Technical Leadership: Lead technical design reviews, mentor junior engineers, and serve as a team anchor for resolving complex technical disagreements within the mapping stack. * Cross-Functional Delivery: Collaborate with Product, Research, and Operations teams to ensure that state-of-the-art computer vision solutions translate into delightful user experiences., If required by law, by submitting my job application I consent to the processing of my information as described in that Notice, including processing information I voluntarily disclose to Niantic Spatial, such as health or medical information, race or ethnicity data, and sexual orientation data and, in limited circumstances sharing information with third parties such as references and other third parties that assist in the hiring process. ## Related Videos - [Photonic Computing: Programming a New Class of AI Accelerators (incl. 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