> Markdown version of [/jobs/ext/2718047-gameplay-ai-engineer](https://www.wearedevelopers.com/jobs/ext/2718047-gameplay-ai-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Gameplay AI Engineer - **Company:** Skydance - **Location:** Los Angeles, CA, United States (Remote available) - **Experience:** Expert - **Salary:** $150,000.0 - $180,000.0 - **Contract:** Permanent contract - **Skills:** Computer Animation, Artificial Intelligence, Code Review, Unreal Engine - **Published:** September 4, 2026 - **Apply:** https://startup.jobs/senior-gameplay-engineer-skydance-8758721 ## About the Role * 7+ years of professional gameplay/AI engineering experience * Proven experience owning large gameplay or AI systems in a production environment. * Experience architecting and implementing AI simulation systems and features from scratch using a combination of C++, Blueprints, and other tools. * In-depth knowledge of industry standard gameplay AI simulation systems, techniques and frameworks (e.g, Behavior Trees, FSMs, Utility AI) * Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings. * Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks. * Extensive experience with Unreal Engine, using and understanding the different gameplay AI authoring tools, modifying and creating custom tech to extend the base engine feature sets. * Experience with animation techniques driving AI characters (e.g, Animation Blueprints, Montages, Control Rig, MotionMatching) * Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities. * A passionate eye towards delivering quality and highly-tuned game feel. * Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices - helping them stay on track and true to the overall vision of the game. * Excellent communication skills, both written and verbal. * Strong problem-solving skills. ## Description * Lead the design, architecture, and implementation of core gameplay AI systems * Drive technical direction for NPC gameplay systems and AI frameworks * Own large-scale AI features from concept through ship * Identify and resolve performance, scalability, and technical design challenges across gameplay systems. * Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals * Provide technical leadership and guidance across cross-functional gameplay initiative * Help establish engineering standards and improve team-wide AI development workflows ## Related Videos - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Are Code Reviews Worth It? Insights from 16 Years of Review Data](https://www.wearedevelopers.com/videos/1135-are-code-reviews-worth-it-insights-from-16-years-of-review-data) - [Live Coding an Augmented Reality Game with WebXR](https://www.wearedevelopers.com/videos/199-live-coding-an-augmented-reality-game-with-webxr) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Build a CI/CD pipeline to automate code reviews and ensure code quality](https://www.wearedevelopers.com/videos/349-build-a-ci-cd-pipeline-to-automate-code-reviews-and-ensure-code-quality) ## Related Articles - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [What is Software Engineering in the Age of AI?](https://www.wearedevelopers.com/magazine/640-what-is-software-engineering-in-the-age-of-ai) - [Transforming Software Development: The Role of AI and Developer Tools](https://www.wearedevelopers.com/magazine/527-transforming-software-development-the-role-of-ai-and-developer-tools) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix)