> Markdown version of [/jobs/ext/2718049-product-manager-roblox-network](https://www.wearedevelopers.com/jobs/ext/2718049-product-manager-roblox-network). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Product Manager, Roblox Network - **Company:** Roblox - **Location:** United States (Remote available) - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Mobile Application Software, Roblox, Tools for Reporting - **Published:** September 4, 2026 - **Apply:** https://startup.jobs/gamurs-roblox-network-gamurs-group-9013275 ## About the Role * 2-4+ years in product management shipping consumer web and/or mobile products, ideally in media, gaming, or high-traffic content businesses. * A track record of growth and conversion work - you have run experiments, refined points along a marketing funnel, and can point to metrics you improved. * Strong analytical instincts - comfortable in analytics tools, defining events, and reasoning about capture rate, retention, conversion-to-paid, and LTV. * Excellent execution - you write clear PRDs, prioritize aggressively, and keep a small cross-functional team moving fast. * Fluency with modern tooling and AI - you use AI to move faster and are excited to build AI-powered features. * A roll-up-your-sleeves builder - you don't hand everything to engineers. You step in to build mockups, prototype, and ship small changes yourself when it moves things faster. * Genuine interest in Roblox, gaming, and the communities around them - you understand (or are eager to learn) how players actually behave. Nice to have * Experience with subscription or freemium products and recurring-revenue models. * Familiarity with SEO-driven content businesses and how organic traffic converts. * Having shipped a mobile app or browser extension from zero to launch. ## Description The new products we've built to turn that reach into a captured audience are seeing real growth - and we're looking for a Product Manager to take them to the next level., The Roblox Network is GAMURS' collection of products for Roblox players - the sites, tools, newsletters, and apps that reach millions of players a month. You'll own the product roadmap for that network - the on-site tools, the conversion experience, and developing the BloxInformer companion app - and drive them toward a single north-star metric: owned audience. Owned audience is the foundation for the next step - a subscription layer for our most engaged players - and you'll help shape what people will pay for and how that offer converts. This is a hands-on, high-ownership role for someone who loves turning a huge, borrowed audience into recurring product users. You'll report to the CCO and help set the near-term roadmap while executing it week to week. What you'll do * Own the roadmap and audiences for the Roblox Network's tools, website conversion surfaces, and the BloxInformer app - from target audience to problem definition through launch and iteration. * Drive owned-user growth. Design, ship, and A/B-test the email and account capture experiences (modals, metered gates, tool sign-ups) that convert one-time visitors into subscribers. * Lay the groundwork for subscription revenue. Identify which tools and features are worth paying for, test premium tiers and paywall placement, and build the free-to-paid funnel that turns engaged users into recurring revenue. * Ship high-repeat player tools - calculators, codes finders, guides, and companion features - that users come back to and that funnel them into accounts. * Build the BloxInformer companion app, starting from a focused Codes Hunter MVP and layering in guides, tools, and more over time. * Coordinate across the team - content, SEO, newsletter, and engineering - so the roadmap moves as one, and write the PRDs and specs that keep everyone aligned. * Talk to players. 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