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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Lead Unreal 4 programmer - **Company:** IMMERSIVE ENTERTAINMENT LLC - **Location:** Irvine, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** 3D Computer Graphics Software, Application Programming Interfaces (APIs), C++ (Programming Language), Computer Programming, Data Structures, Software Debugging, Programming Tools, DirectX (Software), Video Game Development, Microsoft Visual Studio, Object-Oriented Software Development, Commercial Software, Perforce, Graphics Processing Unit (GPU), Virtual Reality, Unreal Engine, Software Coding - **Published:** September 4, 2026 - **Apply:** https://startup.jobs/lead-unreal-4-programmer-virtual-reality-immersive-entertainment-8172591 ## About the Role * 5+ years of experience in game development * Expert knowledge of working with UDK, Unreal Engine 3, Unreal Engine 4. * Excellent Unreal Engine blueprint skills. * Excellent C/C++ programming skills with good knowledge of object oriented development. * Expert knowledge of mathematics ability and a familiarity with common 3d graphics principles and rendering algorithms. * Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12 * Experience with commonly used development tools such as Visual Studio and Perforce. * Solid commercial software development experience with significant involvement in 1 published AAA game in a 3d environment * Knowledge of common algorithms data structures and patterns and the ability to apply them to problems while keeping constraints and performance in mind. * Able to analyse unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module. * Proven ability to debug defects of a reasonable complexity. * Good eye for details * English language * A strong team player and leader by example Pluses * Shipped AAA PC or console titles as a Senior 3D Programmer * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game development. * A passion for developing and playing virtual reality experiences ## Description * Implement practical and timely solutions that meet the game design and technical requirements. * Implement code /blueprints that is modular self-contained and defensive and observes the technical constraints on the system. * Work closely together with the CCO. * Ensure coding standards are followed and help to enforce good programming practices within the engineering team. * Maintain technical documentation for the engineering team as well as other disciplines. * Optimise code and data for memory usage and performance as required. * Keep abreast of new advances in virtual reality hardware, rendering technology and algorithms. * Sharing knowledge and techniques across the studio * Mentoring programmers ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Unleashing the Power of Developers: Why Cybersecurity is the Missing Piece?!?](https://www.wearedevelopers.com/videos/712-unleashing-the-power-of-developers-why-cybersecurity-is-the-missing-piece) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) - [Apple Vision Pro: Proven Development Methods Meet the Latest Technology](https://www.wearedevelopers.com/videos/1190-apple-vision-pro-proven-development-methods-meet-the-latest-technology) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Résumé-Driven Development: How IT trends affect the job market for software developers](https://www.wearedevelopers.com/magazine/59-resume-driven-development-how-it-trends-affect-the-job-market-for-software-developers)