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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Distributed Systems Engineer - **Company:** ThisWay Global - **Location:** United States (Remote available) - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Software Debugging, Programming Tools, File Systems, Distributed Systems, Memory Management, Fault Tolerance, Performance Tuning, Queueing Systems, Data Streaming, Trusted Systems, AI Infrastructure, High Performance Computing, Concurrency, Caching, Reliability of Systems, Event Driven Architecture, Multiaccess Edge Computing - **Published:** September 4, 2026 - **Apply:** https://startup.jobs/distributed-systems-engineer-thiswayglobal-8054885 ## About the Role * Experience building distributed systems in environments with low bandwidth, high latency, or unreliable communication links. * Production experience developing systems in Rust or Go. * Understanding of distributed systems failure modes and mitigation strategies. * Knowledge of consistency models, coordination strategies, and state replication. * Experience designing APIs and communication layers between distributed components. * Experience working within established architectures and delivering production-quality components. * Understanding of systems-level concepts including durability, reliability, and operational behavior. * Ability to work independently while collaborating with technical leadership., * Experience with HPC environments, exascale computing, or AI/ML infrastructure. * Exposure to operating systems internals, compiler design, or language runtimes. * Experience with edge computing or constrained network environments. * Familiarity with message queues, event-driven systems, or streaming architectures. * Exposure to consensus algorithms or distributed coordination primitives. * Experience with concurrency, memory management, or performance optimization in production systems. * Experience contributing to developer tooling, internal platforms, or infrastructure-layer components. ## Description * Design and build distributed systems that tolerate latency, bandwidth constraints, and intermittent connectivity. * Implement fault-tolerant communication strategies, retry logic, backpressure, caching, and eventual consistency patterns. * Write maintainable, resilient, and tested code following development standards and methodologies. * Debug and improve system behavior, including networking and distributed coordination issues. * Contribute to systems written primarily in Rust. * Work with system-level concerns including scheduling, memory management, I/O optimization, storage hierarchy management, and system reliability. * Optimize performance and memory usage in resource-constrained environments. * Debug concurrency issues and distributed coordination challenges. * Design and maintain APIs and communication layers between distributed components. * Identify and reduce tight coupling across services and systems. * Diagnose and resolve cross-system failures in production environments. * Design and implement secure, reliable solutions aligned with engineering standards. * Collaborate with engineers and computer scientists on operating systems internals, compiler internals, fault tolerance, file system architecture, and trusted systems. * Contribute to resolving architectural and systemic issues. * Continue developing expertise in distributed systems, HPC infrastructure, and related tooling., * Opportunity to work on distributed systems supporting AI and exascale workloads. * Collaboration with engineers experienced in operating systems internals, compiler internals, fault tolerance, file system architecture, and trusted systems. * Exposure to AI infrastructure, HPC, and large-scale distributed computing environments. ## Related Videos - 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