> Markdown version of [/jobs/ext/2729266-ui-ux-designer](https://www.wearedevelopers.com/jobs/ext/2729266-ui-ux-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UI/UX Designer - **Company:** Synera's Core Values - **Location:** Bremen, Germany (Remote available) - **Experience:** Experienced - **Salary:** €50,800.0 - €67,200.0 - **Contract:** Permanent contract - **Skills:** Adobe InDesign, Artificial Intelligence, Computational Fluid Dynamics, Data Visualization, Design of User Interfaces, Visual Programming Language (VPL), Software Tools, User-Centered Design, Material UI, Infrastructure Automation Frameworks, Figma - **Published:** September 5, 2026 - **Apply:** https://startup.jobs/ui-ux-designer-f-m-d-remote-in-germany-synera-gmbh-8350368 ## About the Role * You resonate with Synera's Core Values - they're central to how we work, and we'll explore them together in your first interview. * You have 4+ years of hands-on UI/UX design experience designing products in the mechanical engineering space. * You have a good understanding of engineering processes, specifically simulations like FEA or CFD. * You have experience with 3D interfaces or visualization tools. * You have a proven track record of end-to-end design ownership, from discovery research through shipped product. * You have strong visual design skills: You have a sharp eye for layout, typography, color, and can demonstrate polished UI work in your portfolio. * You have Figma proficiency at a level where you're pushing the tool's limits, not learning basics. * You have experience working in product trios or closely embedded with PMs and engineers in agile/iterative environments. * You can manage ambiguity: You've worked in early-stage products, pivots, or fast-moving teams where you had to define the path forward. * Your super English skills help you to work in an international environment. Bonus points - cherry on top * You're familiar with complex design systems or component libraries. * You have a background in visual programming tools, no-code/low-code platforms, or workflow automation. * You have an understanding of AI/ML product patterns (agentic systems, prompt interfaces, etc.). * You are based in Bremen or open to relocating. We do offer remote working within Germany; however, for key roles like UX, we've found that close in-person collaboration works best. ## Description We are looking for an experienced UI/UX Designer to shape how engineers interact with complex simulation and analysis tools through our automation platform, from visual programming interfaces to AI-powered workflow building. As part of a tightly knit product trio with your Product Manager and Tech Lead in our most technical product team, you'll help define how we integrate engineering tools into our platform. You'll work on translating tool-specific details into abstracted, interchangeable nodes, evolving our 3D viewer to support growing engineering domains, and designing AI-based experiences that help engineers build valuable automations in days instead of months. At Synera, design isn't a handoff. It's a core part of how we build. You'll bring structure to technical ambiguity, collaborate closely with developers, and ensure that what we ship at lightning pace is not just functional, but truly intuitive for engineering users. You'll do discovery, map complex and highly technical user journeys, and see the design cycle through concept to high-fidelity prototype. As one of four Synera UI/UX designers, you'll get your hands dirty: From designing individual node interfaces and creating patterns that scale across multiple engineering domains to our AI-based workflow builder that helps users translate their expertise into reliable automations. Working closely with our users from mechanical engineering, CFD, and optimization backgrounds, you'll get firsthand feedback and real use cases to continuously refine the user experience. If you're eager to own design at the intersection of complex engineering tools and AI automation, and have a visible impact from day one, we'd love to meet you. Your responsibilities span the full design cycle: Drive discovery & feedback loops You engage with real users (mostly engineers from the aerospace or automotive industries) to gather insights, test assumptions, and continuously improve the experience based on real-world use. You'll learn about their engineering workflows and tool requirements to inform design decisions. UX concepts and UI design You organize and facilitate design sessions, uncover and define user journeys for technical workflows, collaborate with the other UI/UX designers on our product's information architecture and prototype ideas in close collaboration with developers. From early concepts to polished designs: you own the experience. This includes designing node interfaces for integrated engineering tools and patterns for tool interchangeability. Oh, and did we mention icons? Lot's of icons… Work in the Product Trio As part of the product trio with your Product Manager and Tech Lead you shape the product vision, gather requirements, and turn complexity into clarity. You'll translate technical tool specifications into user-friendly abstractions and be the voice of the user in a team that values engineering precision and usability equally. Deliver Value Quickly but with Quality As a fast-growing start-up, it's all about speed for us. You balance creativity with pragmatism to ensure high-quality designs while meeting sprint goals. We ship iteratively, and your designs will have a fast, visible impact, helping users achieve valuable automations in days versus months. Strengthen Our Design Culture You'll actively participate in design critiques among designers and help raise the bar across the company. We believe in growing together and maintaining a consistent, intuitive design system across the product. In the first 6 months: You start to take ownership of the design for engineering integration projects, developing new building blocks for our automation platform. By 12 months: You will have design ownership of the mechanical engineering capabilities of our platform, working on abstraction of complex workflows as well as expanding our platforms features as we approach new domains like fluid dynamics or electrical engineering. Find the other designers of Synera on the photo and join our next company event to connect, relax, and have fun together with other Synerians!, Even if you don't meet these criteria perfectly but believe you have lots to bring to the role, we encourage you to apply. We know it's tough, but please keep in mind that you don't have to match all the listed requirements exactly to be considered for this role. ## Related Videos - [Bridging the Gap](https://www.wearedevelopers.com/videos/794-bridging-the-gap) - [Building a component library for modern challenges](https://www.wearedevelopers.com/videos/650-building-a-component-library-for-modern-challenges) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Can SVG be fast? 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