> Markdown version of [/jobs/ext/2794740-game-artist-paper-io-2](https://www.wearedevelopers.com/jobs/ext/2794740-game-artist-paper-io-2). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Artist - Paper.io 2 - **Company:** VOODOO SAS - **Location:** Madrid, Spain - **Contract:** Permanent contract - **Skills:** A/B Testing, Visual Effects, 2d Design - **Published:** September 8, 2026 - **Apply:** https://eurojobs.com/jobs/26639670/apply ## About the Role Support the Art Director in the ideation and execution of the game's vision. Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices. Setup, integrate, and animate UI scenes in Unity. Create VFX's using particle system in Unity. Iterate quickly based on team feedback and live user data. Propose creative ideas to boost player engagement and improve the user experience. Profile Strong Unity skills, with the ability to implement and optimise directly in engine. Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability. Ability to create VFXs using Unity\'s particle system Experience with A/B testing or working with LiveOps features. A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases. Experience collaborating with cross-functional remote teams. Fluent in English. Benefits Best-in-class compensation Other benefits according to the country you reside ## Description Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2. With Paper.io 2, we're building an iconic game that players will never forget! We\'re a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards. Role ## Related Videos - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [The Neuro-Architecture of Productivity: How Work Environments Impact Cognitive Performance](https://www.wearedevelopers.com/videos/1122-the-neuro-architecture-of-productivity-how-work-environments-impact-cognitive-performance) - [Bringing the power of AI to your application.](https://www.wearedevelopers.com/videos/1010-bringing-the-power-of-ai-to-your-application) - [Dizzy users close browsers: balancing creativity and accessibility](https://www.wearedevelopers.com/videos/803-dizzy-users-close-browsers-balancing-creativity-and-accessibility) - [Apple Vision Pro: Proven Development Methods Meet the Latest Technology](https://www.wearedevelopers.com/videos/1190-apple-vision-pro-proven-development-methods-meet-the-latest-technology) - [Rendering Design Software in the Browser at Penpot](https://www.wearedevelopers.com/videos/1353-rendering-design-software-in-the-browser-at-penpot) ## Related Articles - [Dev Digest 185: Hello Asia, Gaming is the Future & Vibe Scheming!](https://www.wearedevelopers.com/magazine/628-dev-digest-185-hello-asia-gaming-is-the-future-vibe-scheming) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 203: Play 90s Games, Don't Return to Office & Manage Agents](https://www.wearedevelopers.com/magazine/683-dev-digest-203-play-90s-games-don-t-return-to-office-manage-agents) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers)