> Markdown version of [/jobs/ext/2808362-backend-server-engineer-mmorpg-gcp](https://www.wearedevelopers.com/jobs/ext/2808362-backend-server-engineer-mmorpg-gcp). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Backend Server Engineer (MMORPG) - GCP - **Company:** SpiderWare - **Location:** Greater London, UK (Remote available) - **Contract:** Contract - **Skills:** Distributed Data Store, Distributed Systems, Github, PostgreSQL, MongoDB, Redis, Prometheus, Software Engineering, WebSocket, WebRTC, Cloud Monitoring, Istio, Grafana, Backend, Event Driven Architecture, Kubernetes, Apache Kafka, Terraform, Microservices - **Published:** September 9, 2026 - **Apply:** https://www.collegerecruiter.com/job/2858066235-backend-server-engineer-mmorpg-gcp ## About the Role * Hands-on experience with Kubernetes (ideally GKE) in production * Real experience scaling distributed systems under load. * Worked with at least some of: MongoDB, PostgreSQL, Kafka, Redis, pub/sub systems * Comfortable with monitoring stacks (Prometheus, Grafana, Alertmanager, or equivalent) * Infrastructure-as-code experience (Terraform, Helm) * Self-directed. * Github/linkedin portfolio, * Experience with game backends or real-time multiplayer systems * Passion for MMO gaming experiences and understanding of MMO products in the market. * Worked with stateful server architectures (dedicated game servers) * Experience with custom game server orchestration on Kubernetes * Familiarity with Istio service mesh * Previous work at a game studio, especially on live service/MMO titles * A passion for the unique problems presented when operating a large scale MMO like this. ## Description We need backend engineers who can help us scale this infrastructure for launch and beyond. You'll work directly with our CTO on the systems that keep thousands of players connected, fighting, trading, and exploring in the same world simultaneously. Our backend is 60+ microservices running on Google Kubernetes Engine. Stateful game servers, event-driven architecture with Kafka, MongoDB and PostgreSQL databases, WebSocket real-time communication, and multi-cluster orchestration. The system works at current scale, your job is making it work at 10x that. This role is perfect for a passionate individual contributor eager to tackle some of the most thrilling, challenging, and distinctive problems in contemporary software development. The real-time demands of an online MMO present a one-of-a-kind opportunity, and we're searching for the brilliant mind ready to dive into these intricate, interconnected systems., * Work with GKE, Helm, and Kubernetes to manage deployments and autoscaling for stateful game servers * Improve observability: monitoring dashboards, alerting (Prometheus/Grafana or GCP Cloud Monitoring), and incident response * Scale distributed databases (MongoDB, PostgreSQL) under high concurrent load * Optimise Kafka event streaming for player actions, game state, and inter-service communication * Identify and resolve bottlenecks before they become player-facing problems * Improve resilience and prevent cascading failures across services * Collaborate on architectural decisions with a small, senior engineering team ## Related Videos - [Building the platform for providing ML predictions based on real-time player activity](https://www.wearedevelopers.com/videos/944-building-the-platform-for-providing-ml-predictions-based-on-real-time-player-activity) - [Innovating Developer Tools with AI: Insights from GitHub Next](https://www.wearedevelopers.com/videos/1268-innovating-developer-tools-with-ai-insights-from-github-next) - [Rate-limiting using eBPF and Istio: How to protect your SaaS customers from themselves](https://www.wearedevelopers.com/videos/100220-rate-limiting-using-ebpf-and-istio-how-to-protect-your-saas-customers-from-themselves) - [Reducing LLM Calls with Vector Search Patterns - Raphael De Lio (Redis)](https://www.wearedevelopers.com/videos/1714-reducing-llm-calls-with-vector-search-patterns-raphael-de-lio-redis) - [Scaling: from 0 to 20 million users](https://www.wearedevelopers.com/videos/676-scaling-from-0-to-20-million-users) - [Bringing AI Model Testing and Prompt Management to Your Codebase with GitHub Models](https://www.wearedevelopers.com/videos/1536-bringing-ai-model-testing-and-prompt-management-to-your-codebase-with-github-models) ## Related Articles - [How We Built a Worry-Free System That Runs for 10+ Years – And What We’d Do Again](https://www.wearedevelopers.com/magazine/751-how-we-built-a-worry-free-system-that-runs-for-10-years-and-what-we-d-do-again) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london) - [Find a Developer Job: 12 Best Job Sites For Developers](https://www.wearedevelopers.com/magazine/165-find-a-developer-job-12-best-job-sites-for-developers) - [Fully Remote Software Engineer Jobs](https://www.wearedevelopers.com/magazine/447-fully-remote-software-engineer-jobs)