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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # AI Research Engineer - 3D Computer Vision - **Company:** Helsing - **Location:** Greater London, UK (Remote available) - **Contract:** Temporary contract - **Skills:** Artificial Intelligence, Computer Vision, C++ (Programming Language), Python (Programming Language), Machine Learning, Software Engineering, Deep Learning, Information Technology, Data Generation - **Published:** September 10, 2026 - **Apply:** https://www.collegerecruiter.com/job/2859579427-ai-research-engineer-3d-computer-vision ## About the Role * Hold an MSc in computer science, machine learning, robotics, or a closely related field, with experience in designing, implementing, and thoroughly evaluating advanced AI-based systems. * Have hands-on experience developing localisation, scene matching, or 3D reconstruction systems. You have iterated on models and geometric pipelines beyond benchmarks and understand what it takes to make these systems reliable under real-world data distributions and deployment constraints. * Are deeply familiar with modern approaches to geometric computer vision and deep learning, including learned feature matching, place recognition, visual SLAM, visual-inertial odometry (VIO), or neural 3D representations such as neural radiance fields (NeRF), and have applied techniques such as domain adaptation or model compression to practical problems. * Possess solid software engineering skills, writing clean and well-structured code in Python, and have experience deploying AI software to production including testing, QA, and monitoring. * Have excellent communication skills and the ability to report and present research findings clearly and efficiently, both internally and externally. * Are passionate about keeping up to date with current research and enjoy reimplementing and extending state-of-the-art approaches in geometric deep learning, SLAM, and 3D vision., * PhD in computer vision, machine learning, robotics, or a related field, with publications in top-tier venues (e.g. CVPR, NeurIPS, ICLR, ICCV, ICRA, IROS, ECCV). * Experience designing, evaluating, and delivering end-to-end AI systems on edge devices with constrained compute resources. * Experience with simulators, emulators, or synthetic data generation pipelines for geometry or localisation tasks. * Experience with Rust and/or C++. ## Description At Helsing we deliver AI-based capabilities and the enabling foundation that allow machines to perceive and assist human decision-making. You will have the unique opportunity to shape AI capabilities in one of the most challenging sectors, where high generalisation capabilities need to be paired with hardware constraints and robustness against adversarial attacks. You will be part of a computer vision team specialising in scene understanding and localisation, responsible for building systems for scene matching, geo-registration, simultaneous localisation and mapping (SLAM), and 3D reconstruction. You will develop and extend state-of-the-art architectures and pipelines, design rigorous experiments, and conduct benchmarks to evaluate and improve real-world performance, including adaptation to the compute constraints and operational requirements of downstream deployments. You will collaborate across research, engineering, and product teams on high-impact projects. Typical examples of day-to-day responsibilities * Developing and benchmarking scene matching and geo-registration pipelines robust to challenging conditions such as changes in illumination, viewpoint, season, or sensor modality. * Building and evaluating SLAM, visual odometry, or structure-from-motion systems for deployable platforms under real-world operational constraints. * Researching and adapting state-of-the-art geometric deep learning or feature matching methods to concrete use cases, from local feature descriptors to learned place recognition. * Collaborating with product and downstream deployment teams to integrate localisation and reconstruction outputs into navigation or decision-making pipelines and shape the roadmap for new capabilities. The day-to-day You will develop computer vision models and pipelines that leverage and extend the latest state-of-the-art methods and architectures, as well as design experiments and conduct benchmarks to evaluate and improve their performance in real-world scenarios. You will also apply and develop techniques to adapt them to the target hardware and constraints associated to the downstream ML/AI tasks. You will contribute to impactful projects and will collaborate with people across several teams and backgrounds. ## Related Videos - [Focoos AI: Building the Future of Computer Vision](https://www.wearedevelopers.com/videos/1659-focoos-ai-building-the-future-of-computer-vision) - [Robots 2.0: When artificial intelligence meets steel](https://www.wearedevelopers.com/videos/1452-robots-2-0-when-artificial-intelligence-meets-steel) - [Getting Started with Machine Learning](https://www.wearedevelopers.com/videos/260-getting-started-with-machine-learning) - [Enhancing AI-based Robotics with Simulation Workflows](https://www.wearedevelopers.com/videos/472-enhancing-ai-based-robotics-with-simulation-workflows) - [AI in the Open and in Browsers - Tarek Ziadé](https://www.wearedevelopers.com/videos/1787-ai-in-the-open-and-in-browsers-tarek-ziade) - [Geometric deep learning for drug discovery](https://www.wearedevelopers.com/videos/264-geometric-deep-learning-for-drug-discovery) ## Related Articles - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Got AI ideas but no money? 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