> Markdown version of [/jobs/ext/2835947-activision-2027-summer-internships-software-engineering](https://www.wearedevelopers.com/jobs/ext/2835947-activision-2027-summer-internships-software-engineering). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Activision 2027 Summer Internships - Software Engineering - **Company:** Activision Blizzard, Inc. - **Location:** Santa Monica, CA, United States - **Salary:** $41,600.0 - $104,000.0 - **Contract:** Internship / Graduate position - **Skills:** JavaScript (Programming Language), Microsoft Windows, Amazon Web Services, Data Analysis, C Sharp (Programming Language), Continuous Integration, Software Debugging, Linux, DevOps, Web Development, Video Game Development, Game Engine, Github, Python (Programming Language), Network Security, Linux Kernel, Perforce, Performance Tuning, Release Management, Software Engineering, SQL Databases, Scripting, Data Storage Technologies, Delivery Pipeline, Apache Spark, Backend, Build Tools, Presto, Front End Software Development, Software Version Control, Programming Languages - **Published:** September 10, 2026 - **Apply:** https://careers.activisionblizzard.com/job/R028039 ## About the Role * Currently enrolled in an associate's, bachelor's, or master's degree program and graduating December 2027 - June 2028 * Available to participate in a 12-week internship starting in mid-May or mid-June * Currently residing in the US or open to relocating oneself to the US * Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts * Approaches problems in a clear, well-organized, and solutions-oriented manner * Works well with others and contributes to team tasks * Able to effectively communicate problems, solutions, needs, or priorities * Is engaged, seeks to learn, and is able to manage time effectively * A passion for significantly impacting game development, * Experience with C++, Python, or C# in software development * Familiarity with SQL, Spark, or Presto for data analysis * Exposure to game engines (Unreal, Unity) and debugging tools * Interest in backend systems, build pipelines, and performance optimization, * Skilled in Python, JavaScript, and Linux/Unix environments * Experience with GitHub, Perforce, and CI/CD pipelines * Familiar with front-end frameworks and web development * Exposure to cloud platforms like AWS or GCP * Passionate about game design, tooling, and developer productivity Hosting Locations: Central Technology (Sherman Oaks, CA) Release Engineering Intern Support the technology and processes that power game releases across Activision studios. Partner with engineers to improve build pipelines, automate workflows, and help teams deliver high-quality game updates and releases. Requirements: * Experience with Python, C#, or other scripting/programming languages * Familiarity with software development, build systems, or CI/CD pipelines * Interest in automation, DevOps, and release management * Strong problem-solving and analytical skills * Ability to collaborate with engineers and cross-functional teams * Passion for gaming and technology * Exhibits learning agility and can quickly apply new skills and concepts Hosting Location: Release Engineering (Sherman Oaks, CA), * Proficient in at least one common language (C/C++, Go, Python, Rust) and familiarity with others. * Understanding of source control. * Familiarity with both IDE and CLI-based workflows. * Knowledge of (or curious about!) any of the following: Windows and Linux internals, networking (and network security), container development, and data storage methods. ## Description Activision is looking for talented and innovative students to join our teams for summer 2027. All interns will receive a meaningful project and an unparalleled experience. We'll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to., Build and support custom tools that streamline game development workflows. Contribute to scripting, automation, and front-end interfaces for internal systems used by designers and engineers. Collaborate across teams to improve developer experience and infrastructure. ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Docker network without Docker](https://www.wearedevelopers.com/videos/1418-docker-network-without-docker) - [From DevOps to Scaled DevOps: How We’re Rebuilding Continuous Delivery as a Platform](https://www.wearedevelopers.com/videos/100018-from-devops-to-scaled-devops-how-we-re-rebuilding-continuous-delivery-as-a-platform) - [#90DaysOfDevOps - The DevOps Learning Journey](https://www.wearedevelopers.com/videos/548-90daysofdevops-the-devops-learning-journey) - [Shipping Faster with Less: Render on Cloud Hosting, AI Workloads, and the Future of DevOps](https://www.wearedevelopers.com/videos/1894-shipping-faster-with-less-render-on-cloud-hosting-ai-workloads-and-the-future-of-devops) - [Docker exec without Docker](https://www.wearedevelopers.com/videos/1094-docker-exec-without-docker) ## Related Articles - [Steps to Get a Software Engineer Internship](https://www.wearedevelopers.com/magazine/160-steps-to-get-a-software-engineer-internship) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Top 6 Hackathons for Developers in 2023](https://www.wearedevelopers.com/magazine/263-top-6-hackathons-for-developers-in-2023) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated) - [Dev Digest 131 - AI'm not sure about OSS](https://www.wearedevelopers.com/magazine/472-dev-digest-131-ai-m-not-sure-about-oss)