> Markdown version of [/jobs/ext/2914032-senior-ui-artist-monopoly-go](https://www.wearedevelopers.com/jobs/ext/2914032-senior-ui-artist-monopoly-go). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Ui Artist - Monopoly Go - **Company:** Scopely - **Location:** Barcelona, Spain - **Contract:** Permanent contract - **Skills:** Adobe Illustrator, Adobe Photoshop, Artificial Intelligence, Design of User Interfaces, Interaction Design, Website Wireframe, Figma - **Published:** September 15, 2026 - **Apply:** https://www.buscojobs.com.es/senior-ui-artist-monopoly-go-en-barcelona-ID-370730980 ## About the Role Experteer Overview As a Senior UI Artist for the MONOPOLY GO! team, you shape intuitive, polished UI systems that define seasonal player experiences. You work closely with designers, artists, and engineers to ensure cohesive player journeys across mobile features. You leverage AI-assisted tools to boost quality, iteration, and efficiency, and you mentor junior artists while advocating for strong UI direction. This role offers the chance to impact a globally popular title from a hub in Barcelona, with cross?functional collaboration at scale.Compensaciones / Beneficios - Create mockups, pitches, and polished UI assets from flowcharts and wireframes - Integrate AI-assisted workflows into UI practice to improve quality and efficiency - Collaborate with designers, UX designers, artists, animators, and engineers to ensure consistent, high-quality UX - Present and advocate UI direction to stakeholders; mentor junior UI artists informally - Serve as the UI point of contact for assigned features and track production progressResponsabilidades - 6+ years in games art/design, with 2+ years in a senior role - Fluency with AI-assisted creative tools and ability to judge where to apply them - Track record shipping polished mobile UI systems across disciplines (Design, UX, Engineering) - Expert-level UI/UX and graphic design skills, including typography and interaction design - Mastery of Photoshop, Illustrator, and Figma - Positive attitude and openness to give/receive feedbackRequisitos principales - ## Description Experteer Overview As a Senior UI Artist for the MONOPOLY GO! team, you shape intuitive, polished UI systems that define seasonal player experiences.You work closely with designers, artists, and engineers to ensure cohesive player journeys across mobile features.You leverage AI-assisted tools to boost quality, iteration, and efficiency, and you mentor junior artists while advocating for strong UI direction.This role offers the chance to impact a globally popular title from a hub in Barcelona, with cross?functional collaboration at scale.Compensaciones / Beneficios - Create mockups, pitches, and polished UI assets from flowcharts and wireframes - Integrate AI-assisted workflows into UI practice to improve quality and efficiency - Collaborate with designers, UX designers, artists, animators, and engineers to ensure consistent, high-quality UX - Present and advocate UI direction to stakeholders; mentor junior UI artists informally - Serve as the UI point of contact for assigned features and track production progressResponsabilidades - 6+ years in games art/design, with 2+ years in a senior role - Fluency with AI-assisted creative tools and ability to judge where to apply them - Track record shipping polished mobile UI systems across disciplines (Design, UX, Engineering) - Expert-level UI/UX and graphic design skills, including typography and interaction design - Mastery of Photoshop, Illustrator, and Figma - Positive attitude and openness to give/receive feedbackRequisitos principales - ## Related Videos - [WebAssembly Revolution: Elevating JavaScript's Reach and Performance](https://www.wearedevelopers.com/videos/1149-webassembly-revolution-elevating-javascript-s-reach-and-performance) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Lost and Wasted Time: Searching for the Cozy Web](https://www.wearedevelopers.com/videos/2107-lost-and-wasted-time-searching-for-the-cozy-web) - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [16 Best Free React UI Libraries in 2025](https://www.wearedevelopers.com/magazine/148-16-best-free-react-ui-libraries-in-2025) - [Dev Digest 130 - The Diablo is in the details](https://www.wearedevelopers.com/magazine/470-dev-digest-130-the-diablo-is-in-the-details) - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data)