> Markdown version of [/jobs/ext/2922050-design-release-engineer-door-trims-console](https://www.wearedevelopers.com/jobs/ext/2922050-design-release-engineer-door-trims-console). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Design release Engineer (Door Trims & Console) - **Company:** Pentangle Tech - **Location:** Rochester, MI, United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Computer-Aided Design, Computer Aided Three-Dimensional Interactive Application (CATIA), Failure Mode Effects Analysis, Human-Computer Interaction, Mule, User-Centered Design, Value Engineering - **Published:** September 15, 2026 - **Apply:** https://www.disabledperson.com/jobs/75194270-design-release-engineer-door-trims-console ## About the Role * Bachelor's degree in Mechanical Engineering, Materials Engineering, Plastics Engineering, or equivalent. * Minimum of 3 years of experience in automotive interiors, floor consoles, cockpit systems, or complex plastic assemblies. * Familiarity with CAD tools - NX preferred, CATIA acceptable - for packaging, design reviews, and feasibility analysis. * Demonstrated experience with quality tools (root cause analysis, KT, 5-Why, Red X). * Strong understanding of injection molding, DFM/A, materials, tolerances, GD&T, and craftsmanship fundamentals. * Experience developing and executing DFMEA, DVP&R, APQP, and PPAP deliverables. * Ability to travel regularly to plants and suppliers for root cause investigations and build support. * Strong written and verbal communication skills, with the ability to collaborate in a cross-functional and global engineering environment. Preferred Qualifications: * Experience with integrated electronics such as wireless chargers, docks, USB hubs, LED ambient lighting, and console-mounted controls. * Knowledge of console-mounted HVAC interfaces, shifter systems, storage mechanisms, dampers, latches, magnets, and soft-open/soft-close features. * Experience working with multi-material console systems (PP, PC/ABS, TPO skins, PU foam, rubber mats, decorative trims). * Exposure to NVH development, squeak & rattle standards, and vehicle-level validation. * Hands-on experience supporting launch at an OEM or Tier 1 supplier. * Experience leading cost reduction/value engineering initiatives. ## Description Interface with Vehicle Engineering, suppliers, Purchasing, Quality and Assembly Plants. * Manage product performance to meet functional, cost, weight, and investment targets. * Oversee product release and change management processes. * Direct packaging in vehicle environment. * Support AQP, PSO, product launch and ongoing maintenance of carryover product. * Be responsible for design, design practices, lessons learned, DFMEAs, DVP&R, and oversee release of designated components. * Oversee the development and refinement cockpit components such as door trims and center consoles. * Lead the end-to-end design and release of door trim and center console assemblies, subcomponents, and functional modules (console body, rails, armrests, lid hinges, appliqués, rubber mats, storage bins, ambient lighting, cupholders, cut & sew applications for bolsters and upper trims, map pockets, mirror sails, window garnish etc.). * Own 2D/3D data, BOMs, piece numbers, and engineering documentation within Stellantis systems. * Develop and maintain functional specifications and design requirements for console systems including ergonomics, usability, and craftsmanship. * Collaborate with studio, packaging, CAE, ergonomics, electrical architecture, HMI, HVAC, and manufacturing to ensure robust integration and feasibility. * Support integration of console-mounted electronic features (USB ports, wireless chargers, lighting modules, switch banks, PRNDL/shifter modules). * Drive supplier engagement including design reviews, DFMEAs, tooling feasibility, APQP tracking, and timing deliverables. * Develop and execute DVP&R test plans for console and/or door trim structural durability, abuse, environmental, vibration, squeak & rattle, usability, and electrical integration. * Support all prototype and production builds (Mule, VP, PPAP, Launch) and resolve issues quickly through structured root cause methods. * Utilize formal quality tools such as root cause analysis, KT, 5-Why, Red X to investigate and eliminate console performance or assembly issues. * Travel regularly to plants and suppliers to support builds, validate manufacturability, and lead on-site troubleshooting. * Evaluate materials and manufacturing processes (injection molding, soft-touch skins, foam-over-film, insert molding, overmold, paint, hydrographics, chrome, texture & grain selection). * Identify and execute cost reduction and value optimization opportunities to enhance quality or reduce piece cost without sacrificing functionality or craftsmanship. * Benchmark competitive console and door trim designs and contribute to innovation and future cockpit experience features. ## Related Videos - [Design as an algorithm, not as a feature](https://www.wearedevelopers.com/videos/471-design-as-an-algorithm-not-as-a-feature) - [Building a hypercar from scratch](https://www.wearedevelopers.com/videos/607-building-a-hypercar-from-scratch) - [Your next 10x engineer isn't in your city. Refactor accordingly.](https://www.wearedevelopers.com/videos/100103-your-next-10x-engineer-isn-t-in-your-city-refactor-accordingly) - [Car's are Technology on Wheels - Impact of Software and IT Competence in Automotive](https://www.wearedevelopers.com/videos/780-car-s-are-technology-on-wheels-impact-of-software-and-it-competence-in-automotive) - [Insight into AI-Driven Design](https://www.wearedevelopers.com/videos/1016-insight-into-ai-driven-design) - [Why You Should Care About the Decentralized Computing Movement](https://www.wearedevelopers.com/videos/999-why-you-should-care-about-the-decentralized-computing-movement) ## Related Articles - [How software is steering vehicle technology](https://www.wearedevelopers.com/magazine/515-how-software-is-steering-vehicle-technology) - [Frontend Developer Salary in Germany [2023]](https://www.wearedevelopers.com/magazine/195-frontend-developer-salary-in-germany-2023) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Are design and development really just the same thing?](https://www.wearedevelopers.com/magazine/520-are-design-and-development-really-just-the-same-thing) - [Dev Digest 162: AI careers, MCP, AWS best practices & floppy sweaters](https://www.wearedevelopers.com/magazine/571-dev-digest-162-ai-careers-mcp-aws-best-practices-floppy-sweaters) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline)