> Markdown version of [/jobs/ext/2945331-entry-level-c-software-engineer-196k-yr-ts-sci-fs-poly](https://www.wearedevelopers.com/jobs/ext/2945331-entry-level-c-software-engineer-196k-yr-ts-sci-fs-poly). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Entry-Level C++ Software Engineer [$196k/yr+] TS/SCI-FS Poly - **Company:** SYSTOLIC, INC. - **Location:** Annapolis Junction, MD, United States - **Experience:** Starter - **Salary:** $196,000.0 - **Contract:** Permanent contract - **Skills:** Testing (Software), Algorithm Design, C++ (Programming Language), Code Reuse, Corona (Software Development Kit), Python (Programming Language), Real-Time Operating Systems, Software Systems, Bug Reporting - **Published:** September 16, 2026 - **Apply:** https://www.clearancejobs.com/jobs/9166695/entry-level-c-software-engineer-196kyr-tssci-fs-poly ## About the Role * Degree: Technical bachelor's degree or equivalent experience * Years of experience: 0+ years * Total Compensation: $196k+ yearly (tentative) ## Description * Process satellite protocols and develop complex software systems using C++, Go, Rust, or Python. * Perform novel algorithm development, requirements analysis, and software testing across the development lifecycle. * Collaborate on processing-intensive analytics and real-time software systems based on documented requirements., * Develop, maintain, and enhance complex and diverse software systems individually or as part of a team. * Process satellite protocols and engineer software solutions using languages such as C++, Go, Rust, or Python. * Review and test software components for adherence to design requirements and thoroughly document test results. * Analyze and resolve software problem reports in a timely manner. * Apply modern software development and design methodologies appropriate to the environment. * Provide input to software components of system design, including hardware/software trade-offs, software reuse, and COTS/GOTS integration.