> Markdown version of [/jobs/ext/2953732-senior-vfx-artist-lightspeed-studios](https://www.wearedevelopers.com/jobs/ext/2953732-senior-vfx-artist-lightspeed-studios). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior VFX Artist - Lightspeed Studios - **Company:** NVIDIA Corporation - **Location:** United States (Remote available) - **Experience:** Expert - **Salary:** $184,000.0 - $287,500.0 - **Contract:** Permanent contract - **Skills:** Computer Animation, Adobe Photoshop, Software Applications, C++ (Programming Language), Software Debugging, Video Game Development, Design of User Interfaces, PC Tools, Python (Programming Language), Machine Learning, Maya, Metadata, Software Architecture, Qt (Software), Software Engineering, Software Systems, Visual Effects, Houdini (Software), Lightspeed, Information Technology, Unreal Engine, Api Design, Software Version Control - **Published:** September 17, 2026 - **Apply:** https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Remote/Senior-VFX-Artist---Lightspeed-Studios_JR2024987-1 ## About the Role * 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production. * BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area. * Strong Python development experience with an understanding of software architecture, debugging, testing, and API design. * Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks. * Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools. * Experience developing production integrations or tools for real-time engines such as Unreal Engine. * Understanding of asset pipelines, source control, validation, metadata, and publishing workflows. * Experience working with artists and translating production requirements into effective technical solutions. Ways to stand out from the crowd: * Background with C++ application or plugin development. * Experience building tools and integrations across multiple DCC applications and production systems as well as experience with real-time rendering or game-engine tools development. * Experience applying machine learning or agentic AI to artist workflows, production automation, or content creation. * Background with supporting AAA game development or similarly complex real-time production environments. ## Description * Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations. * Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions. * Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed. * Develop integrations across DCC applications, production systems, and real-time environments. * Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks. ## Related Videos - [The weekly developer show: Boosting Python with CUDA, CSS Updates & Navigating New Tech Stacks](https://www.wearedevelopers.com/videos/1293-the-weekly-developer-show-boosting-python-with-cuda-css-updates-navigating-new-tech-stacks) - [Wolfenstein 3D Postmortem](https://www.wearedevelopers.com/videos/525-wolfenstein-3d-postmortem) - [A Data Mesh needs Open Metadata](https://www.wearedevelopers.com/videos/505-a-data-mesh-needs-open-metadata) - [WeAreDevelopers LIVE - Demo Time, Live Coding, End-to-End Testing and more](https://www.wearedevelopers.com/videos/1713-wearedevelopers-live-demo-time-live-coding-end-to-end-testing-and-more) - [Crafting Custom Frameworks with Rust: A Deep Dive into Procedural Macros](https://www.wearedevelopers.com/videos/849-crafting-custom-frameworks-with-rust-a-deep-dive-into-procedural-macros) - [Apple Vision Pro: Proven Development Methods Meet the Latest Technology](https://www.wearedevelopers.com/videos/1190-apple-vision-pro-proven-development-methods-meet-the-latest-technology) ## Related Articles - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [How We Built a Worry-Free System That Runs for 10+ Years – And What We’d Do Again](https://www.wearedevelopers.com/magazine/751-how-we-built-a-worry-free-system-that-runs-for-10-years-and-what-we-d-do-again) - [Why Upskilling And Reskilling is Important For Developers](https://www.wearedevelopers.com/magazine/428-why-upskilling-and-reskilling-is-important-for-developers) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data)