> Markdown version of [/jobs/ext/2982113-physical-architect-cad-military-vehicle-systems](https://www.wearedevelopers.com/jobs/ext/2982113-physical-architect-cad-military-vehicle-systems). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Physical Architect - CAD / Military Vehicle Systems - **Company:** Moseley Technical Services, Inc. - **Location:** Sterling Heights, MI, United States - **Salary:** $101,899.0 - $113,880.0 - **Contract:** Permanent contract - **Skills:** Computer-Aided Design, Systems Engineering, Network Interface Controllers, Microsoft Office, Creo, Teamcenter (Software) - **Published:** September 18, 2026 - **Apply:** https://www.careerjet.com/job/use9b3c11f6aef8432736cc8d1e9f1ef44/eaa ## About the Role * U.S. Citizenship is required by Federal Law * Must meet applicable U.S. citizenship/security clearance eligibility requirements; non-U.S. citizens may not be eligible to obtain a U.S. security clearance. * Bachelor's degree in Mechanical Engineering or equivalent work experience. * Experience with Teamcenter and Vis-Mockup. * Knowledge of CAD tools including NX, CREO, and/or SpaceClaim. * Ability to climb on/off and work in and around military vehicles. * Ability to pass the Anthropometric Size Requirement (ASR) test for confined-space work. * Ability to work occasional evening and/or weekend overtime as required. * Ability to travel more than 25% as required., * 3-5+ years of experience in a related physical architecture, mechanical design, vehicle integration, or engineering role. * Previous defense industry experience. * Experience applying continuous improvement processes and methodologies. ## Description We are hiring a Physical Architect to support military vehicle design, CAD integration, physical architecture, space claim development, interface definition, and Product Structure/EBOM activities in a defense engineering environment. This role requires experience with Teamcenter, Vis-Mockup, and CAD tools such as NX, CREO, and/or SpaceClaim to perform interference and clearance analysis, maintain CAD master models, support engineering design reviews, and coordinate vehicle subsystem interfaces. Responsibilities: * Develop and evaluate physical architecture and vehicle design concepts, including space allocations and potential impacts of design decisions. * Develop and maintain CAD Master Model and interface assemblies. * Develop and maintain vehicle space claims for static conditions, dynamic conditions, sway, shot lines, and keep-out zones. * Perform system and component interference and clearance analysis and document results, impacts, and recommended solutions. * Identify critical subsystem interfaces and coordinate interface definitions with engineering organizations and vendors. * Develop and support vehicle Product Structure and preliminary Engineering Bill of Materials (EBOM). * Support concurrent engineering reviews, technical reviews, concept design reviews, drawing sign-off, and internal/external checkpoint reviews. * Support trial fits and military vehicle builds. * Support development of Interface Control Drawings (ICDs), Class & Division drawings, installation drawings, General Assembly Drawings, Appurtenance Drawings, and Turret & Hull Weldment drawings. * Coordinate with Program Office, Design Engineering, Systems Engineering, Logistics, Vetronics, Manufacturing, Design Services, vendors, and U.S. Government (USG) stakeholders. * Perform other duties as assigned. ## Related Videos - [Model Based Systems Engineering in an Agile Product Development Process](https://www.wearedevelopers.com/videos/68-model-based-systems-engineering-in-an-agile-product-development-process) - [Coffee with Developers - Scott Chacon on growing GitButler and the future of version control](https://www.wearedevelopers.com/videos/914-coffee-with-developers-scott-chacon-on-growing-gitbutler-and-the-future-of-version-control) - [Remote Driving on Plant Grounds with State-of-the-Art Cloud Technologies](https://www.wearedevelopers.com/videos/251-remote-driving-on-plant-grounds-with-state-of-the-art-cloud-technologies) - [Automated Driving - Why is it so hard to introduce](https://www.wearedevelopers.com/videos/628-automated-driving-why-is-it-so-hard-to-introduce) - [Breaking the Hardware Mindset: Overcoming Barriers to System-Level Innovation](https://www.wearedevelopers.com/videos/1635-breaking-the-hardware-mindset-overcoming-barriers-to-system-level-innovation) - [On developing smartphones on wheels](https://www.wearedevelopers.com/videos/258-on-developing-smartphones-on-wheels) ## Related Articles - [How software is steering vehicle technology](https://www.wearedevelopers.com/magazine/515-how-software-is-steering-vehicle-technology) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Everything a Developer Needs to Know About MCP with Neo4j](https://www.wearedevelopers.com/magazine/604-everything-a-developer-needs-to-know-about-mcp-with-neo4j) - [How We Built a Worry-Free System That Runs for 10+ Years – And What We’d Do Again](https://www.wearedevelopers.com/magazine/751-how-we-built-a-worry-free-system-that-runs-for-10-years-and-what-we-d-do-again) - [From developer to manager – what does it take to become an engineering manager?](https://www.wearedevelopers.com/magazine/42-from-developer-to-manager-what-does-it-take-to-become-an-engineering-manager) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated)