> Markdown version of [/jobs/ext/3030525-design-release-engineer-door-trims-console-in-auburn-hills](https://www.wearedevelopers.com/jobs/ext/3030525-design-release-engineer-door-trims-console-in-auburn-hills). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Design release Engineer (Door Trims & Console) in Auburn Hills - **Company:** Energy Jobline - **Location:** Auburn Hills, MI, United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Computer-Aided Design, Computer Aided Three-Dimensional Interactive Application (CATIA), Failure Mode Effects Analysis, Human-Computer Interaction, Mule, User-Centered Design, Value Engineering - **Published:** September 22, 2026 - **Apply:** https://www.energyjobline.com/job/design-release-engineer-door-trims-console-auburn-hills-31684918 ## About the Role * Bachelor's degree in Mechanical Engineering, Materials Engineering, Plastics Engineering, or equivalent. \n * Minimum of 3 years of experience in automotive interiors, floor consoles, cockpit systems, or complex plastic assemblies. \n * Familiarity with CAD tools - NX , CATIA acceptable - for packaging, design reviews, and feasibility analysis. \n * Demonstrated experience with quality tools (root cause analysis, KT, 5-Why, Red X). \n * Strong understanding of injection molding, DFM/A, materials, tolerances, GD&T, and craftsmanship fundamentals. \n * Experience developing and executing DFMEA, DVP&R, APQP, and PPAP deliverables. \n * Ability to travel regularly to plants and suppliers for root cause investigations and build support. \n * Strong written and verbal communication skills, with the ability to collaborate in a cross-functional and global engineering environment. \n, * Experience with integrated electronics such as wireless chargers, docks, USB hubs, LED ambient lighting, and console-mounted controls. \n * Knowledge of console-mounted HVAC interfaces, shifter systems, storage mechanisms, dampers, latches, magnets, and soft-open/soft-close features. \n * Experience working with multi-material console systems (PP, PC/ABS, TPO skins, PU foam, rubber mats, decorative trims). \n * Exposure to NVH development, squeak & rattle standards, and vehicle-level validation. \n * Hands-on experience supporting launch at an OEM or Tier 1 supplier. \n * Experience leading cost reduction/value engineering initiatives. \n ## Description Interface with Vehicle Engineering, suppliers, Purchasing, Quality and Assembly Plants. \n \n * Manage product performance to meet functional, cost, weight, and investment targets. \n * Oversee product release and change management processes. \n * Direct packaging in vehicle environment. \n * Support AQP, PSO, product launch and ongoing maintenance of carryover product. \n * Be responsible for design, design practices, lessons learned, DFMEAs, DVP&R, and oversee release of designated components. \n * Oversee the development and refinement cockpit components such as door trims and center consoles. \n * Lead the end-to-end design and release of door trim and center console assemblies, subcomponents, and functional modules (console body, rails, armrests, lid hinges, appliqués, rubber mats, storage bins, ambient lighting, cupholders, cut & sew applications for bolsters and upper trims, map pockets, mirror sails, window garnish etc.). \n * Own 2D/3D data, BOMs, piece numbers, and engineering documentation within Stellantis systems. \n * Develop and maintain functional specifications and design requirements for console systems including ergonomics, usability, and craftsmanship. \n * Collaborate with studio, packaging, CAE, ergonomics, electrical architecture, HMI, HVAC, and manufacturing to ensure robust integration and feasibility. \n * Support integration of console-mounted electronic features (USB ports, wireless chargers, lighting modules, switch banks, PRNDL/shifter modules). \n * Drive supplier engagement including design reviews, DFMEAs, tooling feasibility, APQP tracking, and timing deliverables. \n * Develop and execute DVP&R test plans for console and/or door trim structural durability, abuse, environmental, vibration, squeak & rattle, usability, and electrical integration. \n * Support all prototype and production builds (Mule, VP, PPAP, Launch) and resolve issues quickly through structured root cause methods. \n * Utilize formal quality tools such as root cause analysis, KT, 5-Why, Red X to investigate and eliminate console performance or assembly issues. \n * Travel regularly to plants and suppliers to support builds, validate manufacturability, and lead on-site troubleshooting. \n * Evaluate materials and manufacturing processes (injection molding, soft-touch skins, foam-over-film, insert molding, overmold, paint, hydrographics, chrome, texture & grain selection). \n * Identify and execute cost reduction and value optimization opportunities to enhance quality or reduce piece cost without sacrificing functionality or craftsmanship. \n * Benchmark competitive console and door trim designs and contribute to innovation and future cockpit experience features. \n ## Related Videos - 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