> Markdown version of [/jobs/ext/3048163-game-designer](https://www.wearedevelopers.com/jobs/ext/3048163-game-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Designer - **Company:** Cataluña - **Location:** Barcelona, Spain - **Contract:** Permanent contract - **Skills:** Rapid Prototyping Process, Unreal Engine - **Published:** September 24, 2026 - **Apply:** https://www.adzuna.es/contact-us.html ## About the Role Experience: Proven track record of shipping high quality games. Significant professional experience in game design. Technical Proficiency: Strong familiarity with Unreal Engine is preferred. Analytical Mindset: A metric-driven approach to difficulty curves, pacing, and player guidance. Communication: The ability to clearly articulate "why" a system works (or doesn't) to stakeholders and colleagues. Adaptability: A "hacker" mindset-we value those who can deconstruct games and find creative ways to make things work. Maturity: The ability to stay cool, focused, and professional when project challenges arise. Why join us? The Bespoke Pixel advantage This isn't a role where you'll be a cog in a machine. This is an opportunity to be a key decision-maker in a small, tight-knit team where your impact is visible and valued every day. We believe that great work is done by happy people. ## Description At Bespoke Pixel, we are a small studio hyper-focused on one thing: creating a masterpiece. We are currently exploring a well-known IP, pushing the limits of perfection through a balance of deep experience and the courage to explore the unknown. Our founders and leaders have a proven track record of shipping world-class entertainment, and as an independent, fully funded studio, we have the stability to focus entirely on quality. The role and your impact We are looking for a Senior Game Designer to join our team in Barcelona. Our project is extremely focused on gameplay systems, the perfection of features, and precise innovation within gameplay loops. In this role, you won't just be a designer; you will be an architect of the player's journey. You will bridge the gap between abstract concepts and tangible, immersive experiences, ensuring our core mechanics shine in every moment of the game. As a senior member of our small team, you will be a key decision-maker whose impact is visible every day. What you will do Innovate and Prototype: Experiment with cutting-edge design and engage in rapid prototyping alongside artists and engineers. Own the Loop: Design, iterate, and polish core gameplay systems and loops, embracing feedback and playtest data to reach perfection. Collaborative Leadership: Work closely with Level Design and Gameplay Programmers to ensure mechanics feel incredible in a real game environment. Systemic Consistency: Implement design solutions and spatial rules that work consistently across the entire game world. Maintain Vision: Execute our shared vision with meticulous attention to detail and an emphasis on quality. 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