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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UX/UI Designer - **Company:** Audio, Video & Controls, Inc. - **Location:** New York, NY, United States - **Experience:** Experienced - **Salary:** $79,040.0 - $114,400.0 - **Contract:** Permanent contract - **Skills:** Data Visualization, Design of User Interfaces, Software Prototyping, Responsive Web Design, Software Engineering, Product Software Implementation Methods, User-Centered Design, Website Wireframe, Tablet Computers, Figma - **Published:** September 25, 2026 - **Apply:** https://www.av-controls.com/jobs/2016/4/22/uxui-designer-2026q3 ## About the Role * 2-4 years of UX and UI design experience for digital media experiences including user interfaces for tablets, touch tables, and wall displays; translating existing brand expressions into digital, passive and interactive media; static and linear content; modular template-driven design systems; information design; data visualization * A design-system thinker who embraces complexity while providing clarity * Portfolio demonstrating end-to-end project development from discovery, strategic UX thinking and design, and immaculately crafted UI design * Proven understanding of complex workflows, scalable systems, and modular rules-based platforms * Experience developing work for physical, in-person environments * Mastery of Figma and other prototyping tools, with well-established practices for design iteration and final handoff to software teams * An advocate for intuitive UX and interaction patterns, user-centered design, and Universal Design practices * Interest in responsive design in the built environment, multi-sensory haptics, spatial audio, and performative lighting * Strong oral and written communication skills * Obsessively organized, collaborative, curious, and empathetic ## Description We are seeking an early-career UX/UI Designer to join our Experience Design team. This is a design role focused on UX, interaction, and interface design-not software engineering or development. The position is part-time and hybrid, based in our NYC studio, with potential to grow into a full-time role. Role & Responsibilities During project design phases, you would: * Collaborate with the Senior UX, UI, and Experience Designers on screen displays, touch table displays, tablet-based controllers, microsites, and physical spaces * Assist with defining user types and use case scenarios against the received experience strategy * Assist with user flows, wireframing, template designs, and component designs * Extrapolate existing UX and UI design systems, defining template variations, responsive configurations, edge cases, and exception variations across the entire design system * Develop additional branded graphic elements and icons, UI controls and interface elements, dynamic and static information design elements, microcopy, and user messages * Develop and demonstrate variations against different user types and use cases * Develop Figma-based interactive prototypes * Create complete design examples and "worst-case scenario" variations for client presentations and design approvals, and to help guide software development and testing * Help produce detailed and annotated project handoff documentation with necessary variations and examples to support software implementation. * Contribute to design critiques, internal team workshops, collaboration sessions, and regular internal project syncs During project implementation phases you would: * Create production-ready vector and raster assets, components, templates, and pages * Revise and modify designs in response to ongoing client feedback, UX/UI gaps and efficiencies identified concurrent with software build, and internal/external QA * Maintain involvement throughout the implementation process, adjust designs to meet changing requirements and feature updates surfaced during QA while maintaining approved design integrity * Help to maintain and advocate for best practices, applied consistently across all projects * Document ongoing design edits and revisions, retroactively updating final design system files to reflect the actual build ## Related Videos - [UX is a fullstack job!](https://www.wearedevelopers.com/videos/1020-ux-is-a-fullstack-job) - [Football for Good: Hackathon Finals - Live Pitches & Awards](https://www.wearedevelopers.com/videos/100330-football-for-good-hackathon-finals-live-pitches-awards) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Bridging the Gap](https://www.wearedevelopers.com/videos/794-bridging-the-gap) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [A Brief History of Data Storage](https://www.wearedevelopers.com/videos/974-a-brief-history-of-data-storage) ## Related Articles - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [How Developers Can Focus on Maintaining Satisfaction With Accessibility](https://www.wearedevelopers.com/magazine/109-how-developers-can-focus-on-maintaining-satisfaction-with-accessibility) - [10 Essential Figma Plugins for Frontend Developers in 2023](https://www.wearedevelopers.com/magazine/262-10-essential-figma-plugins-for-frontend-developers-in-2023) - [Top 5 Web Design Trends for 2023](https://www.wearedevelopers.com/magazine/155-top-5-web-design-trends-for-2023) - [16 Best Free React UI Libraries in 2025](https://www.wearedevelopers.com/magazine/148-16-best-free-react-ui-libraries-in-2025) - [Dev Digest 133 - Back to Front](https://www.wearedevelopers.com/magazine/474-dev-digest-133-back-to-front)