> Markdown version of [/jobs/ext/3138500-gametech-innovation-developer](https://www.wearedevelopers.com/jobs/ext/3138500-gametech-innovation-developer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Gametech Innovation Developer - **Company:** Gameloft - **Location:** Madrid, Spain - **Contract:** Permanent contract - **Skills:** C Sharp (Programming Language), C++ (Programming Language), Continuous Integration, Software Debugging, Video Game Development, Delivery Pipeline, Unreal Engine - **Published:** September 29, 2026 - **Apply:** https://www.buscojobs.com.es/gametech-innovation-developer-en-madrid-ID-373392707 ## About the Role Solid proficiency with Unreal Engine or Unity; and in C++ and C# Practical use of AI coding assistants in your day-to-day development work Good debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable and self-explanatory code Working knowledge of CI/CD and build pipelines WHO YOU ARE Naturally curious: you enjoy digging into unfamiliar problems and exploring new engines, tools and approaches Solution-driven: you turn ambiguous, poorly defined requests into workable technical paths, treat constraints as problems to solve, and proposeimprovements beyond your assigned scope to keep the team moving forward ## Description WHAT YOU WILL BE WORKING ON The Gametech Innovation team is a specialized group of developers focused on empowering Gameloft's game teams to create better games through innovative technological solutions.We focus on Unity and Unreal engines, developing tools and systems that span a wide range of game development needs.As a Mid-Level Developer within the team, you will manage feature delivery and support the technical stability of our tools and systems, contributing to the full lifecycle of each solution.What it means on a daily basisOwn features or subsystems end-to-end, from benchmarking existing solutions and prototyping alternatives through to implementing and shipping the final tool to game teamsWrite maintainable, self-explanatory code in C++ and C# within Unreal and Unity enginesDebug and profile tools and systems across engines and target platforms (console, PC, mobile) so they stay reliable in productionMaintain and extend the team's CI/CD and build pipelines so new tool versions reach game teams continuouslyUse AI coding assistants in your daily workflow, experiment with new approaches and technologies, and propose the incremental improvements worth industrialisingWhat success will look like In your first three months, you will be at ease in the team's codebase and delivering fixes and features on existing tools with limited guidance.From there, you will own a feature or subsystem end-to-end, you will propose improvements to tools and workflows on your own initiative and become a technical point of contact for the game teams we support.Who you would be working with You will be reporting to our Gametech Innovation Manager, andcollaborate very closely with other Developers from the Gametech Innovation team across multiple studios worldwide, including Paris, Montreal, Bucharest, and others, offering opportunities to collaborate with colleagues from diverse backgrounds and perspectives.Day to day you will work with game programmers, technical artists and producers on Gameloft's game teams internationally.Your recruitment journeyFirst interview: An initial discussion to explore how the role aligns with your background and to address your main questions.Test: You will be given a case study to complete.Second interview: A technical interview focused on presenting your test and discussing your approach, reasoning, and methodologies in more depth.Final interview: A conversation to discuss your experience, vision, and how you approach game technology topics at a broader level.Where this role can take you This role can be a stepping stone toward a more senior position within the Gametech Innovation team, or toward specialising in a particular area such as engine, pipeline or platform technology.Internal training and mentoring from the team's senior developers are available, and internal mobility across teams and studios is possible through Gameloft's Talent Move programme.WHAT YOU NEED TO SUCCEEDSolid proficiency with Unreal Engine or Unity; and in C++ and C#Practical use of AI coding assistants in your day-to-day development workGood debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable and self-explanatory codeWorking knowledge of CI/CD and build pipelinesWHO YOU ARENaturally curious: you enjoy digging into unfamiliar problems and exploring new engines, tools and approachesSolution-driven: you turn ambiguous, poorly defined requests into workable technical paths, treat constraints as problems to solve, and proposeimprovements beyond your assigned scope to keep the team moving forwardWHAT'S IN IT FOR YOU BenefitsPermanent contract, full-time employment with comprehensive Social Benefits.25 vacation days per year + Birthday day off.Private medical health insurance.Flexible compensation with Ticket Restaurant Card.Free language courses.Work-from-home hybrid model.Merit based salary progression system and a competitive initial salary package.Life at Gameloft Our Barcelona studio offers real career development opportunities and a positive working environment in a centrally located office.We value supportive working conditions and a balanced work-life approach, and our teams work together with a collaborative mindset.#J-*****-Ljbffr ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Using AI Without Losing Your Skills](https://www.wearedevelopers.com/videos/2045-using-ai-without-losing-your-skills) - [How will artificial intelligence change the future of software testing?](https://www.wearedevelopers.com/videos/85-how-will-artificial-intelligence-change-the-future-of-software-testing) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [What I learned as a developer from accidents in space](https://www.wearedevelopers.com/videos/642-what-i-learned-as-a-developer-from-accidents-in-space) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [9 Claude Code Skills to Speed Up Your Workflow](https://www.wearedevelopers.com/magazine/740-9-claude-code-skills-to-speed-up-your-workflow)