> Markdown version of [/jobs/ext/3185876-platform-engineer-traffic-infrastructure-operation-maintenance](https://www.wearedevelopers.com/jobs/ext/3185876-platform-engineer-traffic-infrastructure-operation-maintenance). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Platform Engineer -Traffic Infrastructure Operation & Maintenance - **Company:** BYTEDANCE INC. - **Location:** San Jose, CA, United States - **Experience:** Experienced - **Salary:** $162,000.0 - **Contract:** Permanent contract - **Skills:** Systems Engineering, Cloud Computing, Configuration Management Databases, Distributed Systems, Interaction Design, Python (Programming Language), Systems Development Life Cycle, System Availability, Large Language Models, IT Architecture, Kubernetes, Information Technology, Multiaccess Edge Computing, Microservices - **Published:** September 1, 2026 - **Apply:** https://www.gamesjobsdirect.com/job/bytedance/platform-engineer-traffic-infrastructure-operation-maintenance/353510 ## About the Role Minimum Qualifications - Bachelor's degree or above in computer science or a related field, with at least 3 years of relevant experience in R&D, system operation and maintenance, or SRE. - Solid foundation in computer theory, with proficiency in at least one programming language such as Go, C, Python, etc. - Strong analytical and communication skills, strong sense of responsibility and team spirit. - Passionate about programming, with a strong thirst for knowledge, curiosity and ambition. Preferred Qualifications: - Experience in system engineering of large-scale distributed systems, management platforms or operation and maintenance platforms. - Familiarity with infrastructure architecture, and have a solid understanding of Kubernetes, edge computing, cloud networking, Load Balance, micro-services architecture and other related technologies. - Solid understanding of distributed systems, micro-services architecture, high availability, stability assurance, and emergency response systems. - Exploratory experience in LLM large model and Agent development. ## Description About the Team The Global Traffic Infrastructure (GTI) team leverages unified platform capabilities to manage edge infrastructure outside China (both self-built and third-party) providing standardized, compliant, scalable, and cost-effective traffic infrastructure capabilities for edge services. Our vision is to build a global edge traffic infrastructure platform and become the long-term cornerstone of ByteDance's global edge business in terms of scale, performance, and cost. Responsibilities - Responsible for the architecture design and engineering of the "network-traffic infrastructure" operation and maintenance & efficiency platform. - Responsible for the engineering of the CMDB, operation and maintenance automation, observability, stability, and change management systems for the "network-traffic infrastructure". - Responsible for the interactive design and system development of the efficiency tools for the "network-traffic infrastructure" business to improve the operational management efficiency. - Explore the application and implementation of intelligent operation and maintenance scenarios, and promote the intelligent evolution of system operation and maintenance. ## Related Videos - [Microservices: how to get started with Spring Boot and Kubernetes](https://www.wearedevelopers.com/videos/242-microservices-how-to-get-started-with-spring-boot-and-kubernetes) - [Understanding Kubernetes in a visual way](https://www.wearedevelopers.com/videos/100085-understanding-kubernetes-in-a-visual-way) - [Green Cloud Computing](https://www.wearedevelopers.com/videos/592-green-cloud-computing) - [Remote Driving on Plant Grounds with State-of-the-Art Cloud Technologies](https://www.wearedevelopers.com/videos/251-remote-driving-on-plant-grounds-with-state-of-the-art-cloud-technologies) - [Instant KAI Sandboxes with vCluster: Multi-Tenant, Multi-Scheduler GPU Sharing](https://www.wearedevelopers.com/videos/100333-instant-kai-sandboxes-with-vcluster-multi-tenant-multi-scheduler-gpu-sharing) - [Reducing Cognitive Overload Through Platform Engineering](https://www.wearedevelopers.com/videos/679-reducing-cognitive-overload-through-platform-engineering) ## Related Articles - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated) - [How We Built a Worry-Free System That Runs for 10+ Years – And What We’d Do Again](https://www.wearedevelopers.com/magazine/751-how-we-built-a-worry-free-system-that-runs-for-10-years-and-what-we-d-do-again) - [Résumé-Driven Development: How IT trends affect the job market for software developers](https://www.wearedevelopers.com/magazine/59-resume-driven-development-how-it-trends-affect-the-job-market-for-software-developers) - [Top-Paying Tech Jobs (with Salaries)](https://www.wearedevelopers.com/magazine/372-top-paying-tech-jobs-with-salaries) - [Data Engineer Salary UK](https://www.wearedevelopers.com/magazine/253-data-engineer-salary-uk)