> Markdown version of [/jobs/ext/3265683-software-developer-backend-3d-visualization-for-lighting-control-systems](https://www.wearedevelopers.com/jobs/ext/3265683-software-developer-backend-3d-visualization-for-lighting-control-systems). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Developer Backend & 3D Visualization for Lighting Control Systems - **Company:** Traxon Technologies Europe GmbH - **Location:** Aachen, Germany - **Contract:** Permanent contract - **Skills:** Java (Programming Language), .NET Framework, 3D Visualization, Application Programming Interfaces (APIs), Automation of Tests, C Sharp (Programming Language), Digital Rendering, DirectX (Software), Object-Oriented Software Development, Software Architecture, Systems Architecture, Visual Effects, Backend, Git, HLSL, Solid Principles, Software Version Control - **Published:** September 7, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=f87093899a0c8783 ## About the Role * Real, hands-on 3D developing skills with low-level graphics APIs like DirectX or Vulkan and shaders * You've developed applications such as a renderer, an engine, tools, visualizations, or games and can show us your work. * Strong programming fundamentals in an object-oriented language - ideally C#/.NET, though solid Java, Go, or Rust translates well - so you can turn 3D ideas into robust, maintainable software * Curiosity and the appetite to learn complex, unfamiliar domains quickly * Genuine team spirit - you like designing, building, and shipping software together * Fluent German and confident English - you'll use both every day Bonus points - none of these are dealbreakers * Experience designing and documenting software architecture as part of a team * Comfort using, adapting, and extending build and CI infrastructure, plus Git or a similar version control system * SOLID principles, automated tests, and clean documentation that come naturally to you These are bonuses, not gates. Missing a few? Apply anyway - we'd rather see strong 3D work and a sharp engineering mind than a fully ticked list., You don't need a computer-science degree or years at a big studio to be great at this. Plenty of outstanding 3D developers came up through games, the demoscene, technical art, VFX, simulation, or a side project they couldn't stop building. If you can already work in 3D and you think like an engineer, we want to talk - however you got here. ## Description * Own new features end to end - from a Scrum refinement conversation all the way to shipped, tested code * Be the technical sparring partner for the Product Owner as requirements take shape * Build our flagship 3D editor: a fast, intuitive tool that lets customers plan, commission, and maintain some of the largest lighting installations on the planet * Shape system architecture together with the team - and document it so it lasts * Keep raising the bar on the quality of everything we ship