> Markdown version of [/jobs/ext/3295771-technical-ui-designer](https://www.wearedevelopers.com/jobs/ext/3295771-technical-ui-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # TECHNICAL UI DESIGNER - **Company:** D3t - **Location:** Daresbury, UK (Remote available) - **Experience:** Expert - **Contract:** Temporary contract - **Skills:** JavaScript (Programming Language), C++ (Programming Language), Software Debugging, Video Game Development, Game Engine, Python (Programming Language), Windows Presentation Foundation, Qt (Software), Rapid Prototyping Process, Data Streaming, Scripting, HLSL, Build Tools - **Published:** September 15, 2026 - **Apply:** https://startup.jobs/technical-ui-designer-12-month-contract-keywords-studios-10081246 ## About the Role Essential Skills + Experience: * 3+ years of professional game development experience working with game engines. * Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines. * Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership. * Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices. * Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus. Desirable Skills + Experience: * Other engine experience such as Frostbite and Unity ## Description This Technical UI Designer opportunity will be a 12 month fixed-term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), ideally on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice., * Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards. * Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more. * Use text-based languages such as Python, JavaScript, or C++ or visual scripting languages (such as Unreal Blueprints or Unity visual scripting) to implement UI logic. * Improve implementation based on feedback, design requirements, art, and creative direction. * Ensuring interfaces scale correctly across different platforms screen resolutions and perform without frame drops. * Tool Authoring: Senior Tech UI artists don't just build UI; they build tools and workflows for the other UI artists to use. * Shader and Material Knowledge: Tech UI artists frequently write UI shaders (e.g., for cool health bar glows, holographic HUDs, or screen transitions). * Report to technical directors and project managers. * Have a good eye for detail and typography. * Have a collaborative and inclusive attitude. * Have a problem solving mentality to debug systems.