> Markdown version of [/jobs/ext/3315871-game-artist](https://www.wearedevelopers.com/jobs/ext/3315871-game-artist). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Artist - **Company:** Junior-associate - **Location:** UK - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Adobe Photoshop, Maya, ZBrush - **Published:** September 1, 2026 - **Apply:** https://www.gamesjobsdirect.com/details/redirect/3d-concept-art-generalist-uk-onsite/353035 ## About the Role * 3+ years of experience as a game artist in the industry. * A strong portfolio showcasing both 2D and 3D work across diverse styles. * Expertise in Maya, Photoshop, ZBrush, and Substance Designer/Painter (or similar tools). * Ability to concept, model, and texture your own assets. * A creative problem-solver who can work independently and collaborate effectively. * Ability to thrive in a flat-structured team where everyone's contributions matter. ## Description As an Experienced Artist, you'll be part of a talented team responsible for creating beautiful and immersive game worlds. This is a generalist role, meaning you'll work across concept art, 3D modeling, texturing, and environments, bringing unique artistic visions to life. What You'll Do * Create high-quality 2D and 3D game assets, with a focus on environments. * Work across concept art, modeling, texturing, and material creation. * Maintain and refine the game's art style, quality, and visual direction. * Collaborate with the art team to push creative boundaries and improve workflows. * Balance artistic vision with technical constraints to optimize assets for performance. * Work on multiple projects, contributing to both ongoing and new IPs. ## Related Videos - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [WebAssembly Revolution: Elevating JavaScript's Reach and Performance](https://www.wearedevelopers.com/videos/1149-webassembly-revolution-elevating-javascript-s-reach-and-performance) - [ Project Fugu: Progressive Web Apps, Superpowered](https://www.wearedevelopers.com/videos/290-project-fugu-progressive-web-apps-superpowered) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [How Data is Shaping our Games](https://www.wearedevelopers.com/videos/176-how-data-is-shaping-our-games) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Is AI turning Junior Developers into an endangered species?](https://www.wearedevelopers.com/magazine/501-is-ai-turning-junior-developers-into-an-endangered-species) - [Five Nostalgic Developer Portfolios for Inspiration](https://www.wearedevelopers.com/magazine/644-five-nostalgic-developer-portfolios-for-inspiration) - [Top 23 Web Developer Portfolio Examples to Inspire Your Own](https://www.wearedevelopers.com/magazine/161-top-23-web-developer-portfolio-examples-to-inspire-your-own)