> Markdown version of [/jobs/ext/3442456-3d-modeler-engineer-software-2-30174](https://www.wearedevelopers.com/jobs/ext/3442456-3d-modeler-engineer-software-2-30174). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # 3D Modeler (Engineer Software 2) - 30174 - **Company:** HII Mission Technologies - **Location:** Norfolk, VA, United States - **Experience:** Experienced - **Salary:** $78,405.0 - $90,000.0 - **Contract:** Permanent contract - **Skills:** Unity 3d, JavaScript (Programming Language), Computer Animation, 3d Models, Autodesk 3DS Max (3D Graphics Software), Adobe Photoshop, C Sharp (Programming Language), C++ (Programming Language), CryEngines, Game Engine, Live Virtual and Constructive, Maya, Scripting, Unreal Engine - **Published:** September 7, 2026 - **Apply:** https://www.clearancejobs.com/jobs/9150376/3d-modeler-engineer-software-2-30174 ## About the Role * 2 years relevant experience with Bachelors in related field; 0 years experience with Masters in related field; or High School Diploma or equivalent and 6 years relevant experience. * Bachelor's degree in Art, Gaming, Graphics, or related field, plus 2-4 years of relevant experience * Strong experience in 3D modeling, texturing, scripting, and animation for gaming or simulation environments * Skilled in UV mapping, polygon optimization, LOD design, and high/low poly modeling * Proficiency with tools such as 3ds Max, UV Layout, Maya, Adobe Photoshop, or Blender * Familiarity with formats such as .flt, .obj, .skp, and .hpy * Experience with Unity3D, Unreal Engine, CryEngine, Havok, VBS, or similar platforms * Experience with animation, rigging, or weighting * Basic knowledge of C++, C#, or JavaScript within a game engine environment * Strong communication and teamwork skills * U.S. citizenship required; must be able to obtain a Secret security clearance Physical Requirements Adequate visual acuity and manual dexterity for meeting the requirements Software Engineer family. ## Description Mission Technologies, a division of Huntington Ingalls Industries, is looking for a talented Software Engineer to support the development of Live, Virtual, and Constructive (LVC) gaming simulations for the U.S. Department of Defense. This role focuses on creating high quality 3D models and gaming terrain for use across multiple simulation and training platforms. What You Will Do * Create and publish high quality, exercise ready 3D models in various formats * Produce models that meet Unity and .fbx/.3ds Max requirements * Maintain and update 3D model and texture libraries * Work directly with source data providers, planners, and customers to gather and refine requirements * Test and optimize models to ensure proper rendering in simulation environments * Collaborate with cross functional team members to troubleshoot, adjust, and enhance 3D models throughout the production lifecycle