> Markdown version of [/jobs/ext/3520518-rendering-software-engineer](https://www.wearedevelopers.com/jobs/ext/3520518-rendering-software-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Rendering Software Engineer - **Company:** Rocket Ltd - **Location:** Cardiff, UK (Remote available) - **Experience:** Experienced - **Contract:** Temporary contract - **Skills:** Clean Code Principles, C++ (Programming Language), Computer Programming, Software Debugging, Game Engine, Real Time Systems, Build Process - **Published:** October 1, 2026 - **Apply:** https://www.apply4u.co.uk/jobs/rendering-software-engineer/49367306 ## About the Role know-how to solve problems and debug programs. Strong collaborative skills with a willingness to accept and respond to critical feedback. Capacity for self-motivation, the ability to work independently, and a strong work ethic. A commitment to writing clean, maintainable, and efficient code. What You May Also Have: Experience shipping one or more titles. Experience implementing and optimising GPU particle systems. Experience with lighting models and global illumination techniques, such as baked lighting. Experience integrating rendering systems with content creation pipelines or build processes. Experience analysing game performance and implementing optimisations. Experience working with larger teams and/or collaborating on large projects. Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5). Experience collaborating with artists and technical artists to achieve visual targets. What We Can Offer: Competitive Salary and Benefits Package: Your health ## Description global scale. About the Role: We're looking for a talented and passionate engineer focused on building and maintaining rendering technology and features. You'll be responsible for designing, implementing, optimising, and evolving rendering features to build high quality, visually stunning player experiences. Working as a rendering engineer requires a deep understanding of graphics pipelines, performance considerations, and collaboration with technical and non-technical developers to achieve innovative visual results that delight players. What We Value: 3+ years of programming experience with game engines (e.g., Unity, Unreal, proprietary) or related graphics technology. Proficiency with C++ and strong math skills, particularly in 3D math. Experience with rendering pipelines, techniques, and optimisation for real-time applications. Understanding of shader fundamentals and tools. Ability to communicate effectively with internal and external teams. Strong critical-thinking skills and the