> Markdown version of [/jobs/ext/3525143-senior-graphics-programmer](https://www.wearedevelopers.com/jobs/ext/3525143-senior-graphics-programmer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Graphics Programmer - **Company:** The Cast - **Location:** Wakefield, UK - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Software Debugging, Perforce, HLSL, Ray Tracing, Software Version Control - **Published:** October 1, 2026 - **Apply:** https://www.apply4u.co.uk/jobs/senior-graphics-programmer/49426290 ## About the Role mentoring less experienced programmers along the way.ResponsibilitiesDesign, implement, and maintain rendering and graphics systemsCollaborate closely with art and technical art teams to support visual goalsOptimise rendering performance across CPU and GPU workloadsInvestigate and resolve rendering bugs, visual issues, and platform-specific problemsContribute to graphics architecture and long-term technical planningProfile and improve memory usage, frame times, and rendering efficiencySupport junior and mid-level engineers through mentorship and code reviewsHelp establish and maintain graphics programming best practicesContribute to tooling and workflows that improve visual iteration and development efficiencyWhat We're Looking ForTechnical ExperienceExperience building or maintaining rendering systems in a commercial game environmentStrong understanding of real-time rendering techniques and modern graphics pipelinesExperience working with shaders and GPU optimisationFamiliarity with DirecxtX, and ideally console specific APIsComfortable profiling graphics performance and diagnosing bottlenecksExperience working with console or PC platformsFamiliar with Perforce or similar source control systemsWays of WorkingComfortable owning complex graphics features from planning through deliveryStrong communicator who can work effectively with both artists and engineersProactive in identifying risks, trade-offs, and technical solutionsPassionate about visual quality, performance, and maintainable codeBonus PointsExperience shipping titles on Xbox, PlayStation, or SwitchKnowledge of physically based rendering (PBR), post-processing, or lighting systemsExperience with ray tracing technologiesFamiliarity with engine architecture and low-level engine systemsExperience building graphics debugging or profiling toolsWhy Cast Iron GamesA people-first studio with a clear focus on craft, clarity, and collaborationA high-trust team where experience is valued and voices are heardA respectful ## Description At Cast Iron Games, we build technically ambitious games in a calm, focused environment, where every team member has a voice. Based in Tileyard North, we collaborate with high quality partners on high-quality projects, guided by clarity, consistency, and mutual respect.We're a young and growing studio delivering AAA games. Our experienced team has contributed to some of the industry's biggest AAA and independent titles, and we're building a supportive, balanced environment where great work happens without crunch.The RoleAs a Senior Graphics Programmer, you'll be responsible for developing and maintaining rendering systems that help bring our games to life. You'll work closely with artists, technical artists, and engineers to deliver high-quality visuals while ensuring performance targets are met across supported platforms.You'll take ownership of graphics features from concept through implementation, helping shape rendering architecture, solving complex technical challenges, and