> Markdown version of [/jobs/ext/3557970-software-engineer-realtime-engine-technology-reality-labs](https://www.wearedevelopers.com/jobs/ext/3557970-software-engineer-realtime-engine-technology-reality-labs). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer, Realtime Engine Technology - Reality Labs - **Company:** The Meta Game, Inc. - **Location:** Los Angeles, CA, United States - **Experience:** Experienced - **Salary:** $183,997.0 - $257,000.0 - **Contract:** Permanent contract - **Skills:** Unity 3d, Computer Animation, Artificial Intelligence, Computing Platforms, C++ (Programming Language), Cloud Computing, Computer Engineering, Software Debugging, Performance Tuning, Software Engineering, Real Time Systems, Prompt Engineering, Information Technology - **Published:** October 2, 2026 - **Apply:** https://dejobs.org/x/x/D97B888D0B5A42BA954FCE9568146FB1/job/ ## About the Role 7. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience 8. Bachelor's degree in Computer Science, Computer Engineering, a relevant technical field, or equivalent practical experience 9. 6+ years of software development experience in industry settings or a PhD with 4+ years of experience 10. Experience with C++ and/or C 11. Experience in communicating effectively with a broad range of stakeholders, collaborators, and clients at different levels Preferred Qualifications: Preferred Qualifications: 12. Experience building engine-level systems (e.g., Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.) for 3D real-time interactive engines (Unity 3D, Unreal, Frostbite, or other/proprietary) 13. Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies 14. Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies 15. Experience building for multiple hardware platforms (e.g., PC, Console, MR/VR, Cloud, mobile) 16. In-depth understanding of 3D math, linear algebra, and physics 17. Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews) 18. Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements) 19. Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc.) ## Description At Meta, we're building innovative products that make it easier for people to connect with each other and enjoy immersive experiences. Our team of experts is developing and shipping products at the intersection of hardware, software, and content, pushing the future of computing platforms and redefining the way people work, play, and connect. As a Realtime Engine Technology engineer, you'll play a key role in designing and developing real-time interactive software that powers our immersive experiences, enabling seamless and intuitive interactions between users and virtual environments. By joining our team, you'll contribute to building the next generation of immersive computing experiences., Software Engineer, Realtime Engine Technology - Reality Labs Responsibilities: 1. Architect efficient and reusable systems that drive complex realtime interactive software 2. Build technologies that empower developers to create compelling experiences 3. Optimize and debug real-time systems to ensure smooth performance 4. Influence design, drive engineering implementation and enhance the quality of new and existing technologies 5. Lead collaboration with multi-functional teams to achieve successful product outcomes 6. Utilize your specialized expertise to mentor, educate, and up-level engineers you collaborate with across teams ## Related Videos - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [For the Cars and the Curious: Android Drift](https://www.wearedevelopers.com/videos/499-for-the-cars-and-the-curious-android-drift) - [Green Cloud Computing](https://www.wearedevelopers.com/videos/592-green-cloud-computing) - [Reality and Beyond: Coding a Drone Using {Unity 3D .NET} and ChatGPT AI!](https://www.wearedevelopers.com/videos/702-reality-and-beyond-coding-a-drone-using-unity-3d-net-and-chatgpt-ai) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) - [How Mixed Reality, Azure AI and Drones turned me into a Magician?](https://www.wearedevelopers.com/videos/1527-how-mixed-reality-azure-ai-and-drones-turned-me-into-a-magician) ## Related Articles - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [What Industries Outside of AI Are Hiring The Most AI Experts?](https://www.wearedevelopers.com/magazine/98-what-industries-outside-of-ai-are-hiring-the-most-ai-experts)