> Markdown version of [/jobs/ext/3565644-senior-computer-vision-engineer-egocentric-data-foundry](https://www.wearedevelopers.com/jobs/ext/3565644-senior-computer-vision-engineer-egocentric-data-foundry). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Computer Vision Engineer (Egocentric), Data Foundry - **Company:** Enduralock, LLC - **Location:** Atlanta, GA, United States (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** 3D Scanning, Artificial Intelligence, Computer Vision, C++ (Programming Language), Python (Programming Language), Data Ingestion - **Published:** October 3, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/pouaj35dk0 ## About the Role * 8+ years building and shipping production computer vision/perception systems, or an MS/PhD in computer vision, ML, or robotics with 6+ years of hands-on industry experience. * Experience building and scaling an egocentric perception or video data stack end to end, ideally within robotics, physical AI, or an AI data company. * Deep expertise in computer vision, including detection, tracking, segmentation, depth, 2D/3D pose estimation, and vision transformers. * Strong command of geometric computer vision, including camera calibration, multi-view geometry, synchronization, and 3D reconstruction. * Proven ownership of complex perception problems from data and model design through evaluation, optimization, and deployment, with measurable improvements in accuracy and reliability. * Experience working with large, unstructured video and multimodal datasets, with a disciplined approach to evaluation and quality measurement. * A track record of setting technical direction and raising the bar for other engineers. * Proven ability to take ambiguous 0*1 problems from concept to working system with limited resources and no established playbook. * Expert-level Python and strong software engineering fundamentals; C++ experience where performance demands it. * Most importantly, you're a builder. You're comfortable moving between hardware, data, models, infrastructure, and operations to make the system work. ## Description * A structural data advantage. Direct access to real-world warehouse environments, workflows, and human activity at significant scale. * A massive and rapidly growing market. Build data products for companies developing the next generation of robotics and physical AI. * True 0*1 ownership. Shape the product, technology, team, and operating model from the beginning. * Direct partnership with the CTO & Co-Founder. Work closely with company leadership to define the technical and commercial direction of the business. What You'll Do You will own the early egocentric video and perception stack-from data collection and camera rigs through vision models, processing pipelines, and dataset delivery. This is a hands-on builder-operator role: you'll define what needs to be built, build the critical pieces yourself, and work with a small team to operationalize and scale them. You Will * Define and build the data product. Own the product across quality tiers-from RGB egocentric video to depth-enhanced and multimodal capture with hand pose, body pose, and annotations. Prioritize what gets built based on customer demand and hold a high bar for data quality. * Stand up the capture operation. Own camera and rig selection, hardware setup, enrollment, edge processing, data ingestion, and the pipelines that turn raw capture into production-ready datasets. Partner closely with warehouse operations, engineering, and customers to deliver on spec and on schedule. * Build the perception stack. Develop detection, tracking, segmentation, depth/3D reconstruction, 6DoF, and multi-view 3D hand/body pose estimation across egocentric and fixed-camera systems. * Automate labeling at scale. Build VLM-assisted and automated labeling workflows with human-in-the-loop QA, reducing the cost of annotation while maintaining rigorous quality standards. * Own the hardware-vision intersection. Drive camera calibration, epipolar and multi-view geometry, frame-accurate synchronization, and 3D pose triangulation across multi-camera and egocentric rigs. * Train and ship models. Design, fine-tune, optimize, and deploy computer vision and multimodal models against large, unstructured video datasets. Build reproducible systems that perform reliably in production-not models that live in a notebook.