> Markdown version of [/jobs/ext/3569359-software-developer-iii-remote](https://www.wearedevelopers.com/jobs/ext/3569359-software-developer-iii-remote). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Developer III (Remote) - **Company:** Saitech Inc - **Location:** Merritt Island, FL, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Adobe InDesign, Data Structures, Data Visualization, Design of User Interfaces, Human-Computer Interaction, Software Engineering, Technical Data Management Systems, Website Wireframe, Figma, Software Usability - **Published:** October 3, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=9771a1c676a2f778 ## About the Role Required: * Bachelor's degree in design, human-computer interaction, or a related field, or equivalent experience. * 8 years of relevant software development experience * Demonstrated experience where the primary body of work is designing data-heavy, analytics-focused products such as dashboards, data tables, charts, data visualization, and data-exploration workflows. A portfolio centered on marketing sites, content pages, or general web design does not meet this requirement. * Demonstrated strength in data visualization: representing complex or technical data clearly. * Proficiency in Figma. * Demonstrated experience creating a design system from the ground up, not just working within an existing one. * Demonstrated experience defining personas and running user research to drive design. * Strong attention to detail and clear design reasoning, with the ability to own design decisions independently. Desired: * Enough data literacy to understand data structures and sources and design interfaces that fit the data, without being a data analyst or data scientist. * Comfort learning technical or scientific domain concepts and their constraints. ## Description * Design system: create the team's design system from scratch (components, patterns, standards, and documentation), and grow and maintain it as the source of truth for the team's UI. * Research and personas: define the team's user personas from the ground up; plan and run user research, and turn findings into design decisions the team can act on. * Data-heavy UI design: produce high-fidelity prototypes and production-ready designs for analytics applications such as dashboards, data tables, charts, data visualization, and complex data-exploration workflows. * Data visualization: make complex, technical data clear and usable, choosing the right representations for the data and the audience. * UX and analysis: produce user flows, wireframes, and other UX deliverables; present and defend design decisions to the team and stakeholders. * Standards and practice: establish the team's design process, standards, and tooling, and set the bar for design quality across the applications. * Collaboration: work closely with engineers, data scientists, analysts, and program staff to turn requirements into usable software.