> Markdown version of [/jobs/ext/3571682-wb-games-avalanche-senior-designer-gameplay](https://www.wearedevelopers.com/jobs/ext/3571682-wb-games-avalanche-senior-designer-gameplay). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # WB Games Avalanche - Senior Designer, Gameplay - **Company:** Warner Bros. Discovery - **Location:** Magna, UT, United States - **Experience:** Expert - **Salary:** $69,252.0 - $128,610.0 - **Contract:** Franchise - **Skills:** C++ (Programming Language), Video Game Development, IBM RPG (Programming Language), Unreal Engine, Programming Languages - **Published:** October 3, 2026 - **Apply:** https://www.careerbuilder.com/job-details/senior-designer-gameplay-magna-ut--59aa6a01-33f8-4ab9-9aa5-bcf83a221d30 ## About the Role * 5+ years of professional experience in a design role * At least one shipped title in a professional design role; self-published independent projects for associate candidates * Excellent communication skills, both written and verbal * Fluency with Unreal Engine 5, especially the gameplay ability system and blueprints * Passion for games, a positive attitude, and a sincere desire to learn The Nice to Haves * Familiarity with one or more programming languages, especially C++ * Deep knowledge of the online RPG genre, C++ Programming Language, Communication Skills, Documentation, Genetics, Marconi/MSI Planet, Military, Presentation/Verbal Skills, Programming Languages, RPG Programming Language, Video Games, Writing Skills ## Description Avalanche Software, a division of Warner Brothers Games Inc. seeks a senior level gameplay designer. Join the team who created Hogwarts Legacy, a new open world, action RPG set in the Wizarding World. You will work alongside other gameplay designers to develop moment-to-moment gameplay features that embody the vision and values articulated by the game's directors. Your Role Accountabilities * Design and implement verbs for both synchronous and asynchronous multiplayer gameplay * Collaborate with fellow designers, artists, and engineers under the direction of the Lead Gameplay Designer * Tune and balance gameplay elements * Participate in regular playtests, provide and receive constructive feedback * Maintain useful documentation of your designs and ensure there is always a single source of truth ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [A Lifetime in Games: The Past, Present and Future of the Industry](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Making Sense of Programming Languages](https://www.wearedevelopers.com/videos/692-making-sense-of-programming-languages) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) ## Related Articles - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech) - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Résumé-Driven Development: How IT trends affect the job market for software developers](https://www.wearedevelopers.com/magazine/59-resume-driven-development-how-it-trends-affect-the-job-market-for-software-developers) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data)