> Markdown version of [/jobs/ext/3577295-senior-software-engineer-consoles-new](https://www.wearedevelopers.com/jobs/ext/3577295-senior-software-engineer-consoles-new). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Software Engineer - Consoles New - **Company:** Roblox - **Location:** San Mateo, CA, United States - **Experience:** Expert - **Salary:** $196,750.0 - $243,290.0 - **Contract:** Permanent contract - **Skills:** Computing Platforms, C++ (Programming Language), Profiling, Data Intelligence, Lua (Scripting Language), Data Logging, ReactJS - **Published:** October 4, 2026 - **Apply:** https://www.gamesjobsdirect.com/job/roblox/senior-software-engineer-consoles/361074 ## About the Role * 5+ years of experience building and shipping client software, with strong C++ proficiency; experience with Lua/React is a plus. * Client platform expertise: hands-on experience delivering on console, desktop, or mobile. Direct experience shipping on PlayStation or Xbox is highly valued. * Strong debugging instincts: you're comfortable profiling, tracing, and diagnosing hard problems across the full client stack, including platform-specific issues unique to console hardware. * Data fluency: you use metrics, logging, and experimentation to evaluate feature health, drive decisions, and measure player impact. * Ownership and self-direction: you can take an ambiguous problem, break it down, and drive it to completion without heavy oversight * Collaborative by nature: you communicate clearly, build trust across functions, and make the engineers around you better.