> Markdown version of [/jobs/ext/3610576-system-software-engineer-gpu-and-soc](https://www.wearedevelopers.com/jobs/ext/3610576-system-software-engineer-gpu-and-soc). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # System Software Engineer - GPU And SOC - **Company:** NVIDIA Corporation - **Location:** Santa Clara, CA, United States - **Experience:** Expert - **Salary:** $184,000.0 - $287,500.0 - **Contract:** Permanent contract - **Skills:** C (Programming Language), Microsoft Windows, Artificial Intelligence, Systems Engineering, C++ (Programming Language), Computer Programming, Computer Engineering, Software Debugging, Desktop Computing, Linux, Device Drivers, Microprocessors, Embedded Software, Hardware Design, Linux Kernel, Software Engineering, Software Project Management, Systems Architecture, System Software, Graphics Processing Unit (GPU), Computer Network Operations, PIC Microcontroller, Caching, Information Technology - **Published:** October 7, 2026 - **Apply:** https://www.careerbuilder.com/job-details/system-software-engineer-gpu-and-soc-santa-clara-ca--43c03957-1b86-4760-9d57-e3d5035efaf6 ## About the Role * BS or MS degree in Computer Engineering, Computer Science, or equivalent experience * 8+ years of relevant software development experience * Background in solving problems that apply to sophisticated systems deployed at scale * Strong C/C++ programming skills as well as having shown initiative in pursuing independent coding projects * Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.) * Strong Operating systems fundamentals with Kernel experience on Linux or Windows systems Ways to stand out from the crowd: * Background and strength with system-level (SW and HW) debugging is invaluable * Windows Driver Models, with WDDM or MCDM a strong plus. * Familiarity with system level security concepts * Experience with system software concepts, Artificial Intelligence (AI), Buses, C Programming Language, C++ Programming Language, Communication Skills, Computer Architecture, Computer Engineering, Computer Programming, Computer Science, Computer Systems, Computer Workstations, Debugging Skills, Desktop PC, Embedded Software, GPU (Graphics Processing Unit), Gaming, Hardware Design, Kernel Programming, Linux Kernel, Linux Operating System, Memory Hardware, Microcontroller, Microprocessor Architecture, Microsoft Windows Device Drivers, Microsoft Windows Operating System, Network Operations Center, Operating Systems, Problem Solving Skills, Software Development, Software Engineering, System Architecture, Systems Engineering, Team Player, Theater Production ## Description NVIDIA is searching for a highly motivated, creative engineer to join the GPU Software team. As a GPU/SOC system software engineer, you will work with a team of very dedicated software and hardware engineers involving a wide variety of technologies. As someone who is hardworking and passionate about their work, you will craft and debug key aspects of our production GPU and SOC kernel drivers and embedded SW, focusing on platform performance, power savings, and robustness. You should demonstrate the ability to excel in an environment with intricate system level interactions. What your role entails: * Design, implement and debug changes in the NVIDIA SW stack to take next-gen HW from design / development stage to production, with focus on kernel-mode SW * You will follow the devices all the way through the development process to datacenter systems, customer desktops, notebooks, workstations, and gaming console products that are used throughout the world * Be heavily involved in emulation, bringup, and product hardening required to build our groundbreaking products * Multiple opportunities to collaborate and communicate effectively with teams from all around the globe