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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer, Missile Defense Simulation (II - Principal) - **Company:** True Anomaly - **Location:** United States - **Experience:** Experienced - **Salary:** $90,000.0 - $325,000.0 - **Contract:** Temporary contract - **Skills:** Data Analysis, Systems Engineering, C++ (Programming Language), Code Review, Data Visualization, Hardware-In-The-Loop Simulation, Python (Programming Language), Kinematics, Monte Carlo Methods, Scrum Methodology, Distributed Simulation, SAP (Applications), Uncertainty Quantification (UQ), Orbital Mechanics, Git, Information Technology, Modeling and Simulation, Software Version Control - **Published:** October 8, 2026 - **Apply:** https://startup.jobs/software-engineer-missile-defense-simulation-ii-principal-true-anomaly-10334569 ## About the Role * Bachelor's degree in aerospace engineering, mechanical engineering, electrical engineering, physics, applied mathematics, computer science, a similar discipline, or relevant experience * 2+ years of professional experience in modeling and simulation, mission analysis, or aerospace/defense systems engineering * Experience modeling at least one of the following: + Ballistic, hypersonic, or maneuvering threats + Space-based interceptors or kinetic and non-kinetic engagement + EO/IR, radar, or RF sensor phenomenology and tracking/fusion algorithms + Spacecraft attitude, orbit determination, and RPO + C2, battle management, and weapon-target assignment * Proficiency in Python and C++ for model development and data analysis * Working knowledge of orbital mechanics, flight dynamics, or missile/interceptor trajectories * Strong written and verbal communication skills, including presenting technical results to non-specialist audiences * Excellent problem-solving skills and attention to detail * Experience with Monte Carlo methods, statistical analysis, and data visualization * U.S. Citizen and eligible for DoD Secret or TS/SCI clearance PREFERRED SKILLS AND EXPERIENCE * Active DoD Secret or TS/SCI clearance; SAP eligibility * Experience supporting space or missile defense programs (e.g., MDA, SDA, Space Systems Command, Golden Dome) * Knowledge of numerical methods: + ODE solvers and integration schemes (Runge-Kutta, etc.) + Estimation and filtering (Kalman filters, batch least squares) + Optimization and design of experiments * Experience with 6DOF simulation and GNC algorithm analysis * Experience with uncertainty quantification and model VV&A * Experience with version control systems (Git) and CI/CD pipelines ## Description Modeling and simulation is how True Anomaly turns operational problems into engineering decisions. Before a spacecraft flies or an interceptor engages, our simulations tell us whether the architecture will work, how it will perform against a thinking adversary, and where the margins really are. True Anomaly is seeking a Modeling & Simulation Engineer to build and run the mission- and engagement-level simulations that drive design, concept-of-operations, and acquisition decisions across our space and missile defense portfolio. You will work in a fast-paced, interdisciplinary team to model threats, sensors, spacecraft, interceptors, and command-and-control (C2) systems. This role focuses on building credible, validated simulation environments and turning their results into clear recommendations for engineers, program leadership, and government customers., * Develop and maintain physics-based models for space and missile defense mission analysis, including: + Threat trajectories, including ballistic, hypersonic, maneuvering, and on-orbit threats + Space-based and terrestrial sensors (electro-optical/infrared, radar, RF), including detection, tracking, and discrimination performance + Interceptor and spacecraft kinematics, guidance, navigation, and control (GNC), and engagement geometry + Rendezvous and proximity operations (RPO), orbit determination, and space domain awareness (SDA) + Communications links, data latency, and C2/battle management decision logic * Build engagement- and mission-level simulations that tie these models together for end-to-end kill-chain analysis (detect, track, target, engage, assess) * Integrate models into digital engineering, software-in-the-loop (SIL), hardware-in-the-loop (HIL), and distributed simulation environments * Define and execute model verification, validation, and accreditation (VV&A), and correlate simulation results with test and flight data * Develop analysis tooling, automation, and visualization in Python and C++ * Collaborate with systems, GNC, payload, software, and flight-test engineers to support requirements development, test planning, and verification * Participate in code reviews, architectural discussions, and sprint planning sessions to maintain high standards of quality and adherence to project timelines * Run Monte Carlo, sensitivity, and trade studies, and brief results to internal and government stakeholders