> Markdown version of [/jobs/ext/3658499-game-engineer-gen-ai-games](https://www.wearedevelopers.com/jobs/ext/3658499-game-engineer-gen-ai-games). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game Engineer, Gen AI - Games - **Company:** Netflix, Inc. - **Location:** United States (Remote available) - **Experience:** Expert - **Salary:** $315,000.0 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C Sharp (Programming Language), C++ (Programming Language), Software Debugging, Video Game Development, Python (Programming Language), Real Time Systems, Large Language Models, Data Pipelines - **Published:** October 9, 2026 - **Apply:** https://www.builtincolorado.com/job/senior-game-engineer-gen-ai-games/11584914?handler=ApplyRedirect ## About the Role We are seeking a Senior Game Engineer who is passionate about the next frontier of interactive storytelling and player agency. In this role, you won't just be building models; you'll be building experiences. You will leverage Generative AI to break traditional scripted boundaries, creating dynamic gameplay systems that respond to players in ways previously thought impossible., * Gameplay Engineering Core: 5+ years of professional experience in game development. You have a deep understanding of game architecture, player controllers, and real-time systems. * Applied GenAI Skills: Proven experience using LLMs or Diffusion models to solve specific product problems. You know how to prompt, fine-tune, and chain models to get predictable results in an unpredictable game world. * Systems Thinker: You understand how a change in an AI's "personality" or "generation parameters" affects game balance and the overall player journey. * Technical Proficiency: Expert-level C++ or C# (Unity/Unreal) and a grasp of Python for tooling and data pipelines. * Passion for Innovation: You are excited by "impossible" design challenges and believe GenAI is the key to unlocking new genres of play. ## Description * Design-Led Engineering: Work elbow-to-elbow with Game Designers to prototype and ship AI-augmented gameplay. * Player-Centric AI: Implement GenAI features that directly enhance the player experience, ensuring that AI-generated content feels intentional, high-quality, and - most importantly - fun. * Core Systems Integration: Architect how GenAI hooks into core game systems (AI behavior trees, narrative engines, and world-building tools) to ensure seamless, low-latency performance. * Guardrails & UX: Develop the "logic layer" that sits between raw AI outputs and the player, ensuring content remains on-theme, safe, and balanced within the game's mechanics. * Rapid Gameplay Iteration: Use GenAI to accelerate the "find the fun" phase of development, building internal tools that allow for faster level blocking, asset variation, and playtesting loops. * Technical Troubleshooting: Debug complex interactions where AI systems meet deterministic game logic, maintaining the stability of the live game environment.