> Markdown version of [/jobs/ext/3695620-graphics-software-engineer](https://www.wearedevelopers.com/jobs/ext/3695620-graphics-software-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Graphics Software Engineer - **Company:** Apple Inc. - **Location:** San Diego, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Algorithm Design, Apple Xcode, Application Frameworks, C++ (Programming Language), Profiling, Computer Engineering, Noise Reduction, Graphics Software, Machine Learning, Visual Effects, Video Editing, Gpu Programming, Information Technology, Objective C++ - **Published:** October 12, 2026 - **Apply:** https://www.juju.com/job/1_apple2-200683324 ## About the Role Day-to-day work spans algorithm prototyping, Metal shader development, performance profiling, and close collaboration with cross-functional partners in video engineering, machine learning, and product design. **Minimum Qualifications** + * 5+ years of experience in image and video processing algorithm development, with a strong emphasis on real-time or near-real-time applications + * Hands-on experience implementing and optimizing GPU-based visual effects for video playback pipelines + * Proficiency in Metal for GPU programming on Apple platforms + * Strong background in C/C++ and at least one of Objective-C or Swift for production software development + * Demonstrated ability to integrate new features into large, mature application frameworks without regressions + * Solid understanding of NLE playback pipelines, including colorspace management and display rendering + * Familiarity with node-based image processing architectures and their design trade-offs + * Familiarity with AI/ML-based image and video processing technologies and on-device model integration + Bachelors Degree in Computer Science, Computer Engineering, or equivalent **Preferred Qualifications** + * Experience developing or adapting AI/ML models specifically for image enhancement, style transfer, or video understanding tasks + * Deep expertise in Apple platform graphics and compute frameworks beyond Metal, such as Core Image or AVFoundation + * Track record of shipping real-time camera or video features in consumer-facing iOS, iPadOS, or macOS products + * Skilled in performance profiling and optimization using Xcode Instruments, GPU Frame Capture, or equivalent tools + * Proven experience with computational photography techniques such as HDR tone mapping, noise reduction, or multi-frame processing + * Background in color science, ICC profiles, or HDR/wide color gamut pipeline design Apple is an equal opportunity employer that is committed to inclusion and ## Description We are looking for a skilled engineer with deep expertise in GPU-accelerated visual effects, AI/ML-driven image processing, and real-time playback and video FX pipelines. In this role, you'll shape the algorithms and systems that define how Apple users relive their most important moments. **Description** You will design, implement, and optimize GPU-based real-time visual effects and image processing algorithms that power video playback across Apple platforms. Working within a mature, high-performance application framework, you'll integrate cutting-edge AI/ML models into production pipelines while ensuring correctness across colorspaces and display targets.